New Content
New Vault Hunter: Loveless the Hacker*
Loveless the Hacker, an all-new Vault Hunter, is now available as paid DLC! To play as Loveless in Borderlands 4, you must own the Loveless the Hacker DLC. Loveless the Hacker is included with Borderlands 4 Super Deluxe Edition and the Borderlands 4 Vault Hunter Pack, and is also available for separate purchase.
Two minds exist inside Loveless, forming a synchronized set of lethal skills that strike as one. Through a symbiotic melding of the biological and digital, this ex-Anshin hacker-turned-assassin has become a superior lifeform. Equipped with the highest-end cybernetics, Loveless shares her psyche with a digital virus of her own creation, which can digistruct into a physical Wyrm form to act as a deadly extension of her shared, perfection-seeking will.
Loveless' abilities are aggressive and agile, using a cybernetic arsenal to cut down enemies with Corrosive and Radiation damage. Throw her Plague Star shuriken to slice through mobs while spreading a withering Contagion, outsmart opponents with the stealthy misdirection of her Visual Paradox Nexus that can cloak Loveless and spawns a decoy in her place, or sic her Malignant Construct on targets and watch your symbiote Wyrm companion eradicate them with its tail whips and toxic breath. Loveless' Action Skills have added utility through low-cooldown power spikes called Functions and high-impact finishers called Executables.
Functions: Tap Action Skill an additional time to activate. Typically very low cooldown and fast bursts of power.
Executables: Press and hold Action Skill to activate. These have longer cooldowns with huge payoffs.
Loveless the Hacker's Action Skills:
RAM: When Loveless inflicts a Critical Hit or applies a Status Effect she gains RAM. When RAM is filled, her Melee Attack will be Empowered, gaining increased Damage Dealt, but consuming all RAM. RAM is lost over time when none has been gained recently. The more filled RAM is, Loveless gains increased Gun Damage.
Loveless the Hacker's Action Skills:
Plague Star (Virology skill tree): Loveless digistructs a massive Shuriken into her hand and throws it at her target, Piercing enemies, dealing Corrosive Action Skill Damage, and inflicting enemies with Contagion, which deals Corrosive Status Effect Damage over time for a duration. If an enemy suffering from Contagion dies, the virus seeks new hosts and inflicts them with a portion of the Contagion Stacks that the original enemy had.
Executable: Press and hold this Action Skill to detonate all Contagions, consuming them and dealing Corrosive Action Skill Damage in an area.
Visual Paradox Nexus (Hack / Slash skill tree): Loveless activates her Visual Paradox Nexus for a duration, increasing Movement Speed and Critical Hit Damage. Killing an enemy while Visual Paradox Nexus is active causes Loveless to enter Stealth for a brief duration and creates a Clone at the location of the killed enemy. Only one Clone can exist at a time.
Function: Pressing Action Skill again will send out a Slash with a Kusarigama, creating a wave of Radiation Melee Damage. If Loveless is in Stealth, the Kusarigama attack will Critically Hit and end Stealth.
Malignant Construct (Manifestation skill tree): Press Action Skill to Summon a digital Wyrm to fight by Loveless' side. When Loveless summons Wyrm, she gains Symbiosis Stacks, allowing her to benefit from Symbiosis Effects. Symbiosis Stacks deplete over time. Loveless gains Symbiosis when Wyrm kills an enemy or by using certain Passives.
Function: Press Action Skill while Wyrm is out to order them to Teleport towards an enemy, dealing Radiation Damage in an area around them.
Executable: Press and hold Action Skill while Wyrm is out to order them to use a powerful Breath Attack on an enemy, dealing Radiation Melee Damage.
Story Pack 2: FL4K and the Last Resort*
New content in the paid DLC of Story Pack 2: FL4K and the Last Resort
New map zone, Providence, packed with new story missions, side missions, activities, and collectibles
8 story bosses (including a new major boss) and an additional 13 minibosses who can drop two new Pearlescent weapons, 18 pieces of new Legendary gear, and 6 new Legendary Class Mods
Battle the footsoldiers and exoskeleton-mech operators of Tediore's Invasion Force army, led by the relentless Lt. Harmony, who can call in digistructed reinforcements (including guns with legs)
Traverse high above the treetops of Providence's jungle by grappling onto ziplines that help you explore and get the upper hand in combat
New cosmetic items including:
2 Vault Hunter Heads usable by all Vault Hunters
4 Vault Hunter Skins usable by all Vault Hunters
6 Weapon Skins
4 Vehicle Skins
3 ECHO-4 Drone Skins & Attachments
1 ECHO-4 Frame
Welcome to the jungle, where a tropical resort made for the Timekeeper's chosen is about to become a warzone. Team up with FL4K, an unequaled beastmaster who lives for The Hunt, to save their loyal skag companion Mr. Chew and teach the Tediore corporation a brutal lesson about primal nature.
On the remote island of Providence, upper-crust Electi once vacationed in a luxurious retreat neighboring lush wilderness and a majestic volcano. In a ploy to secure Providence's precious Ordonite resource, Tediore has sent an expeditionary group led by five elite managers who serve the ruthless Lieutenant Harmony.
Venture into the verdant wilds and aid FL4K and their pet in the urgent fight against Tediore. Hunt down the managers however you see fit and show them that Vault Hunters can never be tamed.
This content is recommended for Vault Hunters of level 13+. In order to access the Providence island, you'll first need to complete the "A Lot to Process" mission in the Fadefields. You can also roll a new Vault Hunter that starts directly at the FL4K and the Last Resort content at level 13.
Once you've acquired Story Pack 2: FL4K and the Last Resort and have completed the "A Lot to Process" mission, you can initiate the Story Pack 2 content by interacting with the distress beacon near The Bones of Sanctuary in the Terminus Range. It will also be marked on your ECHO map as a new mission.
If you can manage to survive Providence's treacherous wilds and the legion of Tediore troops occupying them, you'll have a chance at some incredibly powerful new loot:
2 new Pearlescent weapons:
Astonisher (Ripper Shotgun)
Quadratus (Vladof Heavy Weapon Ordnance)
18 new pieces of Legendary gear:
Lovelorn (Tediore Assault Rifle)
Devourer (Ripper Sniper Rifle)
HandFrag (Daedalus SMG)
Shardenfreude (Daedalus Assault Rifle)
Infection (Jakobs Pistol)
Hippo Gun (Jakobs Shotgun)
Exhibition (Vladof Sniper Rifle)
Avarice (Order Assault Rifle)
Virtue (Order Pistol)
Petanque (Order Sniper Rifle)
Decompiler (Maliwan Shotgun)
Honeymooner (Maliwan SMG)
Fourier's Malady (Tediore Shotgun)
Ripple (Torgue Assault Rifle)
Critical Decay (Torgue Pistol)
Exfoliatrix (Jakobs Shield)
Font of Life (Tediore Repkit)
Li'l Brudder (Maliwan Grenade Ordnance)
Bounty Pack 5: Amara and the Vile Shadows**
New content in the paid DLC of Bounty Pack 5: Amara and the Vile Shadows
New mission featuring a new boss and two new mini-bosses that can drop a new Pearlescent weapon and six new pieces of Legendary loot!
Investigate the source of the Phase anomalies alongside Amara and battle Vile enemies warped by this unstable energy
Complete the mission to score additional rewards:
New Vault Hunter Skin usable by all Vault Hunters
New Vehicle
New ECHO-4 Drone Skin
Kairos was forever changed by the cataclysmic arrival of the Elpis moon, and now the planet's showing signs of coming apart completely. Shards of Ordonite continue to spread corruption, and the recent appearance of unstable Phase rifts threatens to break the bonds of reality. With her Siren powers and attunement to Phase energies, Amara has pinpointed a possible source of the worsening instability: one of Vile Lictor's old laboratories, where Order Synths that once served him lie dormant.
In this all-new repeatable mission, team up with Amara to track down the Phase disturbances and stop their propagation before they unravel the known universe. Be ready for anything with these Phase rifts; there's no telling what you'll see on the other side.
Once you've acquired Bounty Pack 5: Amara and the Vile Shadows, you'll be able to start its repeatable mission after you've completed the "A Lot to Process" mission in the Fadefields during the main campaign. You'll find Bounty Pack 5's mission-starting chunk of Ordonite near any Bounty Board in the major hub areas, which will be marked on your ECHO map as a new mission.
By farming the new boss, two new mini-bosses, and new Vile enemy types in Bounty Pack 5: Amara and the Vile Shadows, you can score a new Pearlescent weapon and six new pieces of Legendary loot!
1 new Pearlescent weapon:
AeroDramatic (Torgue Shotgun)
6 new pieces of Legendary gear:
Triplicate (Vladof Assault Rifle)
Pragmate (Daedalus Shotgun)
Enumeration (Ripper SMG)
Clarity (Maliwan Sniper Rifle)
Wind Skimmer (Jakobs Sniper Rifle)
Outburst (Torgue Repkit)
Bounty Pack 5: Vault Card 5**
While Bounty Pack 5: Amara and the Vile Shadows represents the new narrative-focused content, Bounty Pack 5: Vault Card 5 lets you earn new space-age rewards through gameplay, with 24 cosmetic items and four pieces of rerollable gear to unlock! Here's the full rundown of the new Vault Card's unlocks:
4 rerollable pieces of Legendary gear:
Shield Overflow (Daedalus Pistol)
Flash Fuel (Jakobs Assault Rifle)
Tempered Essence (Vladof SMG)
Alignment (Order Grande Ordnance)
4 Vault Hunter Heads usable by all Vault Hunters
4 Vault Hunter Skins usable by all Vault Hunters
5 Weapon Skins
5 Vehicle Skins
4 ECHO-4 Drone Skins
2 ECHO-4 Attachments
Playing Borderlands 4 with a Vault Card active gives you more loot and XP via Daily and Weekly Challenges, and can be leveled up at your own pace (no time limits or expiring rewards). Once you own a Bounty Pack's Vault Card, you can activate that Vault Card via the Vault Card screen in your ECHO menu. Vault Card progression works just like leveling up: it's all driven by how much XP you're gaining. By exploring Kairos, killing enemies, and completing quests, you'll fill up your Vault Card progression in addition to your regular XP!
Level Cap Increase
Version 1.10 increases the max level cap by 10 levels for all Borderlands 4 players, unlocking even more build possibilities for your Vault Hunter!
Change Notes
Gameplay/Systems
Bounty Pack 2: Legend of the Stone Demon***
Mercredi is available only through Vault Card 2
Bounty Pack 3: A Zane To Kill For****
F1x.R will continue to fight players, regardless of where they stand in the arena
Enemies will appear, and stay present, when they’re supposed to
BETAMAXXX’s Boss Health bar will remain visible
Blasphemous Splicopter corpses will respect gravity after being defeated
Updated ECHO Location guidelines at the center in Private Dick’s arena
Bounty Pack 4: Murders and Acquisitions*****
The Checkpoint station in the Ripper commune will activate immediately after approaching it
Players will be able to teleport to the player hosting the multiplayer session in the Toxic Scowl
Completing Bounty Pack 3 will not award the achievement for completing Bounty Pack 4
Wee Williams will no longer fly off when being negotiated with
Flocker cages now lock after competing the “return to the commune” objective
Takedown at Hadron Abyss******
Watchgrath’s health will continue to drain without resetting
Areas out of the map boundaries are no longer visible or accessible through butt slams
Removed areas unreachable by enemies
Updated Takedown chest icons
The timer goal will remain visible in subsequent Mayhem Mode runs
Base Game
To the Limb It: Couples Therapy mission will properly advance after a save/load
Updated the automation of Maurice's Black Market Vending Machine for consistency
Using a Ground Pound on a Jump Pad will not prevent jumping
Completing side quests will have a better chance of rewarding gear with better rarities
Rewards from early game missions have been updated to help players be better prepared going into difficult combat and bosses
Corrected missing or invisible collision spots and prevented access to unintended areas across the game and DLCs
Vault Hunters
Amon the Forgeknight
Skills
Forgeskill Cooldowns have been reduced:
All Crucible Forgeskills have been reduced by 5 seconds
All Scourge Forgeskills have been reduced by 10 seconds
All Onslaughter Forgeskills have been reduced by 15 seconds
Vengeance (Blue Tree)
Scourge: Reduced cooldown to 45 seconds, from 60 seconds
Icy Rage, Burning Rage, and Thunderous Rage:
Now stack 10 times, up from 5
Have a 60 second duration, up from 30 seconds
Forgeaxes, Forgeswords, and Forgehammers:
Deal +100% Damage
Move more quickly and have increased responsiveness
Calamity (Red Tree)
Onslaughter: Reduced cooldown to 40 seconds, from 50 seconds
Harlowe the Gravitar
Skills
Seize the Day (Blue Tree)
Zero-Point: Status Cooldown is now 30 seconds, from 35 seconds
Cold Plunge:
Cooldown is 35 seconds, from 40 seconds
Damage increased by +100%
Falling Bodies:
Cooldown is 35 seconds, from 45 seconds
Duration Cost is 3 seconds, previously was 4 seconds
Ground State: Slam Damage increases by 60% per slam, up from 30%
Parallel Circuit: Increases Gun Damage by 8% per point, up from 6%
Unstable Ice-otope:
Increases Damage by 10% per point, up from 7%
Duration has been increased to 12 seconds, up from 8
Freeze Frame: Increases damage by 30%, up from 20%
Endothermic Reaction:
Damage increased by +50%
Cooldown reduced to 3 seconds, from 4
Experimentation: Damage increased by ~66%
Indiscrete Math: Increases Splash Damage by 12% per point, up from 7%
Rafa the Exo-Soldier
Skills
People Person (Blue Tree)
APOPHIS Lance
Cooldown is now 25 seconds, previously was 38 seconds
Damage increased by ~30%
Marked Enemy Damage now increases 40% damage taken per stack, up from 20%
PROJECT: Raiju now increases its damage by 17% per second, previously was 12%
PROJECT: Basilisk damage increased by 50%
PROJECT: Gorgon damage increased by 50%
Remote Agent (Red Tree)
Sitiar: Gains 6% Gun Damage per point, up from 5%
Vitriol: Deals 20% Gun Damage per point, up from 11%
Concentrated Build Up:
Gives 4% Gun Damage per point while aiming, up from 2%
Gains 1% additional damage per second while aiming per point, up from 0.5%
Temerario: Grants 2% Gun Damage per second per point, up from 1%
Per My Last: Increased the chance to deal Damage again to 7%, up from 6%
El Catrín: Bonus Damage and Critical Hit Damage are now 10% per point, up from 8%
First Impression: Increases Gun Damage by 15% per point, up from 10%
El Soldado: Increases Damage by 8% per point, up from 6%
Vex the Siren
The Fourth Seal (Blue Tree)
Specter Health has been increased by ~20%
Specter Damage has been increased by ~66%
Blight Attunement: Cooldown is now 20 seconds (from 40 seconds), and damage has been increased by 240%
Prismatic Ichor: Cooldown is now 1 second
Cursed Blades: Damage increased by 200%
Here Comes Trouble (Red Tree)
Damage dealt by Trouble has been increased by ~33% on all default attacks
Trouble deals +100% Damage Multiplier while Phase Familiar is active, up from 50%
Trouble now turns more quickly and responds to threats quicker
Trouble’s health has been increased by ~42%
Deadwire: Cooldown is now 1 second
Tail Whip: Deals 100% increased damage
Class Mods
Living Weapon: Chance to gain a Kill Skill on Skill Damage increased to 5% (from 2%) and the effect can now trigger every 1 second (from 5 seconds)
Gear
General
The chance for Phosophene Falke or Unstable Kor to drop will increase with UVH levels when fighting Nightmare Rift bosses
Daedalus
Pearlescent Assault Rifle Kaos - Kill explosions will show correct element
Jakobs
Legendary Shotgun Verce - Rapid Infusion will increase the fire rate as intended
Maliwan
Pearlescent Sniper Rifle Conflux will use the correct damage from the Singularity underbarrel
Order
Elemental attributes display properly when looking at Legendary Sniper Rifle Extolled Rooker’s item card
Ripper
Legendary Shotgun Hair Trigger will increase the damage of the next shot when triggering a Repkit with the Amp licensed part
The Observer drone will move towards enemies hit with the Legendary Grenade Ordnance Artillery Sphere
Tediore
Thrown Tediore weapons with Shooting Legs will inherit increased gun damage from skills and specializations
Vladof
Fireball effects will appear on the 10th round from Brickhouse
Audio/Visuals
Addressed reported instances of inconsistent visuals, effects, and animations
Added reported instances of missing or inconsistent audio and voiceover
UI/Menus
Vault Cards
Vault Card rewards unlock and Vault Card progress is updated more consistently
Updated various text, icons, and sound effects on Vault Cards
Controller inputs will continue to work as expected after level transitions
Menus & HUD
Region information can now always be toggled on and off, and added a button to return to Kairos on the Map tab of your ECHO menu
The comparison view is toggled on by default when equipping new gear
Added Damage Type to the available sorting options
Sorting the Mission Log will not impact the Contracts list
Controller D-pad remains functional when selecting characters in the Choose Vault Hunter screen
UI elements for Takedown and Invincibile raid bosses are more unified
Addressed reported instances of missing icons, incorrect text descriptions, formatting, incorrect translations, and doubled notifications
Updated Credits
Player Experience
Cross-Platform Saves
Cross-Platform Save characters that have unlocked the Ruler of Everything, The Lookbook is the Cookbook, and Catch-A-Ride achievements will transfer the completed progress across platforms
Enabling cross-saves will automatically enable the active character for cloud save to prevent extra steps
The completion percentage and number of bank items for local and cloud saves will be visible when downloading save data
Conflict Warning popups more accurately display information
Crashes, Performance, Stability
Improved performance while repeatedly going into combat in Private Dick in Bounty Pack 3: A Zane to Kill For
Continued improvements to stability and optimization
Dev Note: We’ve implemented many improvements over the past year to improve the Borderlands 4 experience for players on all platforms. These updates include preventing crashes, addressing stuttering, framedrops, and lag, and more. We hope that you’ve been able to see a meaningful improvement since launch. The team continues to find opportunities where we can continue to push the optimization, and we haven’t stopped yet!
*Story Pack 2 DLC has two parts: new story content in FL4K and the Last Resort, and a playable Vault Hunter with Loveless the Hacker. Included in the Borderlands 4 Super Deluxe Edition, Vault Hunter Pack, and available for separate purchase. Base game required.
**Bounty Pack 5 DLC has two parts: a repeatable mission in Amara and the Vile Shadows, and rewards earned through gameplay with Vault Card 5. Included with the Borderlands 4 Bounty Pack Bundle, Deluxe and Super Deluxe Editions, and available for separate purchase. Base game required.
***Bounty Pack 2 DLC has two parts: a repeatable mission in Legend of the Stone Demon, and rewards earned through gameplay with Vault Card 2. Included with the Borderlands 4 Bounty Pack Bundle, Deluxe and Super Deluxe Editions, and available for separate purchase. Base game required.
****Bounty Pack 3 DLC has two parts: a repeatable mission in A Zane To Kill For, and rewards earned through gameplay with Vault Card 3. Included with the Borderlands 4 Bounty Pack Bundle, Deluxe and Super Deluxe Editions, and available for separate purchase. Base game required.
*****Bounty Pack 4 DLC has two parts: a repeatable mission in Murders and Acquisitions, and rewards earned through gameplay with Vault Card 4. Included with the Borderlands 4 Bounty Pack Bundle, Deluxe and Super Deluxe Editions, and available for separate purchase. Base game required.
******Content requires unlocking via gameplay. Players must complete Borderlands 4’s main story campaign.