Sudden Strike 5 – Update 1.1

Sudden Strike 5 – Update 1.1

Sudden Strike 5 – Update 1.1

Generals,

We have just released Update 1.1 for Sudden Strike 5 on all available platforms. Update 1.1 focuses on improving overall game stability, multiplayer reliability, and console performance, while also addressing a wide range of gameplay, UI, and localization issues. In addition, several mission balancing adjustments and visual/audio improvements have been implemented to enhance overall player experience.

The full changelog can be found below.

Performance & Stability

  • General optimisations improving memory usage and stability on consoles.

  • Improved stability by reducing video memory consumption of vegetation.

  • Fixed an issue where console quality settings were not properly set.

Gameplay & Mechanics

  • Fixed and adjusted mission scoring for the ‘Siege of Budapest’ mission in the Soviet Campaign to allow players to achieve a 3-star rating.

  • Fixed and adjusted mission scoring for the ‘Siege of Budapest’ mission in the Axis campaign to allow players to achieve a 3-star rating.

  • Fixed an issue in ‘Breakthrough at Borisov’ where the third 173mm artillery cannon could get stuck when reinforcing three units via train simultaneously.

Multiplayer

  • Improved multiplayer stability and synchronization.

  • Fixed multiplayer desynchronization issues in both Player vs Player and Player vs AI scenarios.

  • Fixed flag lock mechanics and related command handling issues.

  • Fixed an issue where the multiplayer session could freeze on ‘Rocky Ridge’.

Skirmish

  • Fixed team switching issues in skirmish mode.

Tutorial & Onboarding

  • Added new tutorial images to the tutorial menu to improve clarity and guidance.

  • Fixed a gap on the onboarding screen (German version).

  • Improved gamepad navigation on onboarding screens.

UI & UX

  • Improved general UI consistency and stability.

  • Fixed a display issue with the recovery unit badge icon.

  • Fixed an issue where duplicate buttons would appear on purchase panels.

Effects & Animation

  • Fixed incorrect impact sound effects for Machine Gun Nests.

  • Added new visual effects for Anti Air Cannons when hitting objects.

  • Added failsafe for character death states to prevent stuck animations.

Achievements

  • \ Fixed the “Steal Division” achievement counter

  • \ Fixed the “You shall not pass” achievement counter

Localisation

  • Fixed various localisation issues.