Update 1.1.1.7 – New Buildings, Vehicles, and Bug Fixes

Update 1.1.1.7 – New Buildings, Vehicles, and Bug Fixes

Hello Comrades,

Our party members have worked hard to bring you a bunch of new buildings and vehicles! We hope you enjoy them. Below, you can find the complete list of changes.

1.1.1.7

  • Fixed horses getting stuck in end stations
  • Fixed accidental clicks on loyalty requirements and other sliders
  • Fixed issue with the cancel/delete button on the loading screen
  • Corrected grocery store storage capacities
  • Increased required workers for early incinerator
  • Changed how the waste treatment plant works
  • It is now possible to replace horses with diesel trucks and steam trains with diesel trains using the auto-replace and replace tools
  • Fixed issue where roads could be deleted while vehicles were still moving on them using LCTRL
  • Fixed issue with upgrading bridges with wooden electrified rail tracks
  • Increased bounding box size for lookout café
  • Fixed missing underlay SFX for one-lane roads
  • Added small rail construction office
  • Added small water well
  • Added small water treatment plant
  • Added horse demolition office
  • Added old small prison
  • Added YaTB trolleybus
  • Reduced LK trolleybus capacity by 10 and max speed by 5
  • Added two decoratives colonnades
  • Revamped textures of Ikarus 256, Ikarus 260, and Ikarus 280
  • Fixed ZiS-151 wheels not spinning
  • Fixed RuBalt D24/40 vehicle family
  • Fixed V24 black texture skin missing colored rear lights
  • Revamped textures of LZ 695B and LZ 695N
  • Fixed RuBalt D24/40 firetruck using incorrect siren
  • Added Fi 626/666 trucks (part 2)
  • Added Beep MP (police and personal car)
  • Added another statue
  • Replaced disassembled BR80 track builder (short) with a smaller disassembled Weimar Dampfkran rail crane
  • Added miner statue
  • Reduced RuBalt C24 max speed from 70 to 55
  • Fixed RuBalt C24 ambulance and police using incorrect siren SFX
  • Added another statue
  • Added Ikarus 55, Ikarus 66, and Ikarus 620 (not DLC-exclusive)
  • Corrected waste container positions in several buildings (thanks to Wahazar)
  • Fixed crash related to YaG excavator
  • Rebalanced flat quality in base game brick houses to make choices less straightforward
  • Added BMW/EMW 321, Mercedes-Benz 170V, Zastava 750, Wartburg 311, Škoda Octavia
  • Added another early start gate
  • Added Fi 626/666 trucks (part 3)
  • Added Škoda 706R concrete dumper
  • Corrected several T111 stats
  • Corrected capacity of ZiS-5 concrete dumper
  • Added personal EMW 321
  • Added personal Ford T
  • Added new sounds for Karlik tractor
  • Tweaked Zawrat bus textures
  • Added two wooden residential buildings
  • Added small coaling station
  • Added horse-powered combine harvester
  • Reworked steam locomotive SFX
  • Adjusted Stalinets-1 combine balance (level 26 → 23)
  • Fixed vehicle families: RuBalt C24/40 (Early Start), V3S crane, J300 firetruck, T813 6x6
  • Added VL19 and VL22m electric locomotives
  • Added personal Mars 170D
  • Added personal F 500
  • Fixed T815 vehicle family
  • Added Ford T ambulance, police car, and prison bus
  • Added personal Citrus-4
  • Added personal RNT NN
  • Added Mars 170D ambulance
  • Added personal Ford A