{"product_id":"rimworld-royalty-dlc-pc-steam","title":"RimWorld - Royalty - PC (Steam)","description":"\u003cstrong\u003eThe Empire has arrived\u003c\/strong\u003e. Their refugee fleet settles the rimworld, and seeks allies. Their honor-bound culture wields hyper-advanced technology, while bowing to the ancient traditions of kings and queens.\u003cbr\u003e\u003cbr\u003e\u003cspan class=\"bb_img_ctn\"\u003e\u003cimg class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1149640\/extras\/9b458ec907db4f0d9b319f19edddd8a7.webp?t=1779288400\" width=\"615\" height=\"34\"\u003e\u003c\/span\u003e\u003cbr\u003eColonists can complete quests to earn honor with the Empire. Honor brings Imperial titles like acolyte, knight, and baron. Build grand throne rooms for your noble as they rise through the royal ranks. Dress them in finery fit for a monarch, or the prestige armor of a great warrior. They'll make speeches from the throne, inspiring your people, and play piano, harp, and harpsichord.\u003cbr\u003e\u003cbr\u003eEach title allows you to choose or upgrade an Imperial permit:\u003cbr\u003e\u003cbr\u003e\u003cul class=\"bb_ul\"\u003e\n\u003cli\u003e\n\u003cstrong\u003eImperial troopers, janissaries, and cataphracts\u003c\/strong\u003e drop in to fight for you in times of need. \u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eOrbital strikes and orbital salvoes\u003c\/strong\u003e blast your foes from above.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eShuttles\u003c\/strong\u003e take you where you want to go.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eLabor teams\u003c\/strong\u003e help when you are shorthanded.\u003c\/li\u003e\n\u003c\/ul\u003e\u003cbr\u003e\u003cspan class=\"bb_img_ctn\"\u003e\u003cimg class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1149640\/extras\/c4dc496ce56654dc870a97d39c6e56b2.webp?t=1779288400\" width=\"615\" height=\"34\"\u003e\u003c\/span\u003e\u003cbr\u003eThere are multiple ways to develop psychic powers. Those who gain Imperial titles receive powers from the ceremonial Imperial bestower. Tribal colonists can commune with the mysterious anima tree to build their psychic link. Or, you can fight the Empire using stolen psychic technology acquired through quests.\u003cbr\u003e\u003cbr\u003eThere are a wide variety of psychic powers. Some are made for combat:\u003cbr\u003e\u003cbr\u003e\u003cul class=\"bb_ul\"\u003e\n\u003cli\u003e\n\u003cstrong\u003eSkip\u003c\/strong\u003e, \u003cstrong\u003echaos skip\u003c\/strong\u003e, \u003cstrong\u003emass chaos skip\u003c\/strong\u003e, \u003cstrong\u003echunk skip\u003c\/strong\u003e, and \u003cstrong\u003ewallraise\u003c\/strong\u003e move people and objects across distances to gain tactical advantage. Extract wounded allies, cross no man's land, pull enemies into melee brawls, shift cover where you want it.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePainblock\u003c\/strong\u003e and \u003cstrong\u003efocus\u003c\/strong\u003e modify the mind for combat.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eBlinding pulse\u003c\/strong\u003e and \u003cstrong\u003evertigo pulse\u003c\/strong\u003e blind your enemies or force them to vomit uncontrollably.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eNeuroquake\u003c\/strong\u003e overloads every conscious being on the map in a huge wave of psychic energy.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eBerserk\u003c\/strong\u003e, \u003cstrong\u003eberserk pulse\u003c\/strong\u003e, and \u003cstrong\u003emanhunter pulse\u003c\/strong\u003e drive people and animals momentarily insane.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eInvisibility\u003c\/strong\u003e prevents your colonist from being seen during stealth approaches or escapes.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eBurden\u003c\/strong\u003e and \u003cstrong\u003estun\u003c\/strong\u003e slow and halt your foes.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSmokepop\u003c\/strong\u003e blocks line of sight.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eFarskip\u003c\/strong\u003e moves a group of your people across the world.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSkipshield\u003c\/strong\u003e creates a small temporary safe zone for attack or retreat.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eFlashstorm\u003c\/strong\u003e calls down a storm of lightning.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eWaterskip\u003c\/strong\u003e showers fires with extinguishing water.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eBeckon\u003c\/strong\u003e mind-controls foes into approaching you.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eNeural heat dump\u003c\/strong\u003e moves neural heat to an ally so you can keep casting.\u003c\/li\u003e\n\u003c\/ul\u003e\u003cbr\u003eOther powers are useful for community management:\u003cbr\u003e\u003cbr\u003e\u003cul class=\"bb_ul\"\u003e\n\u003cli\u003e\n\u003cstrong\u003eSolar pinhole\u003c\/strong\u003e creates a long-lasting source of light and heat.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eWord of trust\u003c\/strong\u003e helps recruitment.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eWord of joy\u003c\/strong\u003e makes people happy.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eWord of love\u003c\/strong\u003e induces romantic attraction.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eWord of serenity\u003c\/strong\u003e ends mental breaks.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eWord of inspiration\u003c\/strong\u003e confers creative energy.\u003c\/li\u003e\n\u003c\/ul\u003e\u003cbr\u003ePsychic powers require psychic meditation. Each colonist meditates differently, depending on their title, backstory, and traits:\u003cbr\u003e\u003cbr\u003e\u003cul class=\"bb_ul\"\u003e\n\u003cli\u003e\n\u003cstrong\u003eTitled\u003c\/strong\u003e colonists meditate on their thrones according to Imperial tradition.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eTribal\u003c\/strong\u003e colonists meditate directly in nature, to the anima tree itself or to constructed shrines or ancient stones.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eMorbid\u003c\/strong\u003e colonists with psychopath, cannibal, or bloodlust traits meditate to graves. It's more effective when the grave has a related person in it.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eAscetic\u003c\/strong\u003e colonists meditate to blank walls.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePyromaniac\u003c\/strong\u003e colonists meditate to flame shrines made of braziers, torches, and campfires.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eEveryone\u003c\/strong\u003e can also meditate to sculptures.\u003c\/li\u003e\n\u003c\/ul\u003e\u003cbr\u003e\u003cspan class=\"bb_img_ctn\"\u003e\u003cimg class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1149640\/extras\/3370ebfeda366eac3a8d9d2922778dbf.webp?t=1779288400\" width=\"615\" height=\"34\"\u003e\u003c\/span\u003e\u003cbr\u003eThis expansion adds a large variety of quest content. Since RimWorld is a story-generation game, quests aren't fixed like in other games. Instead, the system procedurally generates unique quests with every new game. Different goals, foes, guests, rewards, helpers, special threats, and world conditions combine to create endless varied stories and challenges. Quest givers may even provide special helpers during the quest - for example, a quest may ask you to fight a huge mechanoid cluster, but also include help from elite Imperial cataphracts to make the battle winnable.\u003cbr\u003e\u003cbr\u003eQuests will reward you with Imperial titles, new allies, unique implants, archotechnological artifacts, gear, faction goodwill, and more.\u003cbr\u003e\u003cbr\u003e\u003cul class=\"bb_ul\"\u003e\n\u003cli\u003e\n\u003cstrong\u003eImperial hospitality\u003c\/strong\u003e quests ask you to host a group of Imperials. The guests may be injured or healthy, useful allies or helpless burdens, single or numerous. They may be hunted by mercenaries, pirates, mechanoids, or more. You might need to get the guests to an escape shuttle under fire.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eRefugee hospitality\u003c\/strong\u003e quests present a group of impoverished travelers asking for help. There are many outcomes. They may reward you later for your help, or betray you in the middle of the night. A third party may make you an offer to betray them. If you treat them well, they may spontaneously offer to join you. Since they have no faction, you can treat them with kindness or brutality.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eAnimal hospitality\u003c\/strong\u003e quests see you caring for a group of animals struck with sickness or hunted by enemies.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePrisoner hospitality\u003c\/strong\u003e quests ask you to keep prisoners under guard.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eShuttle crash\u003c\/strong\u003e quests begin with a shuttle crashlanded near your colony, under attack by enemies. Quickly assemble a defense around the shuttle and help its defenders drive off the attackers while keeping the civilians safe, until the rescue shuttle extracts them.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eMonument\u003c\/strong\u003e quests ask you to build a grand monument, and sometimes, to protect it from attacks.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eAerial assault\u003c\/strong\u003e quests have you supply troops for an ally's airborne assault against a rival faction. A shuttle takes your troops into combat and extracts them.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eColonist lending\u003c\/strong\u003e quests ask you to send some of your colonists to help an ally, leaving you to run the colony shorthanded.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eMechanoid cluster\u003c\/strong\u003e quests threaten you with a mechanoid cluster at your colony, or at a site nearby, in exchange for a reward.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eOther\u003c\/strong\u003e quests present special combinations of raids, animal attacks, insect infestations, atmospheric effects, weather, and more, in exchange for rewards.\u003c\/li\u003e\n\u003c\/ul\u003e\u003cbr\u003eA new endgame quest comes after you have climbed the ranks of Imperial nobility. Host the Imperial High Stellarch and his elite Stellic Guards in your luxurious court, protect them from their enemies, and be invited to leave the rimworld as an honored Imperial guest.\u003cbr\u003e\u003cbr\u003e\u003cspan class=\"bb_img_ctn\"\u003e\u003cimg class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1149640\/extras\/20e88bbd82372fcfa6d94cd387d68a84.webp?t=1779288400\" width=\"615\" height=\"34\"\u003e\u003c\/span\u003e\u003cbr\u003eMechanoids can now create \u003ci\u003emechanoid clusters\u003c\/i\u003e - groups of new mechanoid buildings which work together to present a unique tactical challenge.\u003cbr\u003e\u003cbr\u003eMech clusters always appear in an initially dormant state. The player can take the time to decide and execute a plan of attack. This puts the player on the offensive, which contrasts with the defense-oriented fights in the base game. Mech cluster elements include:\u003cbr\u003e\u003cbr\u003e\u003cul class=\"bb_ul\"\u003e\n\u003cli\u003e\n\u003cstrong\u003eWorld condition makers\u003c\/strong\u003e that poison the air, darken the sky, or create some other world condition.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eShields\u003c\/strong\u003e to block bullets or mortar fire.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eFactories\u003c\/strong\u003e to assemble new mechanoids over time.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eBeacons\u003c\/strong\u003e to call reinforcements.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eTurrets, mortars, and surrounding walls\u003c\/strong\u003e.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eUnstable power cells\u003c\/strong\u003e which you can attack to create explosions, or steal.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eAlarm systems\u003c\/strong\u003e of various types.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eMechanoid defenders\u003c\/strong\u003e including the new Pikeman sniper mech.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eMech nodes\u003c\/strong\u003e provide an extra reward if you eliminate the cluster with precision.\u003c\/li\u003e\n\u003c\/ul\u003e\u003cbr\u003eEach mech cluster generates with a unique layout, presenting a unique tactical puzzle. Some of them will require a frontal assault. Others may be susceptible to mortar bombardment. You may be able to plant explosives inside the cluster before waking it up. A few can be defeated with a key sniper shot to a critical structure. There are many other tactics. Mech clusters can even be used to your advantage if you can lure foes or undesired allies into them.\u003cbr\u003e\u003cbr\u003e\u003cspan class=\"bb_img_ctn\"\u003e\u003cimg class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1149640\/extras\/18088f9c87b9eac749d2376b11691ddb.webp?t=1779288400\" width=\"615\" height=\"34\"\u003e\u003c\/span\u003e\u003cbr\u003eThis expansion adds a ton of new gear. Some of them are unlocked through new \u003ci\u003etechprints\u003c\/i\u003e, which are special technology items acquired by quests, trade, or theft.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eNew combat equipment\u003c\/strong\u003e:\u003cbr\u003e\u003cbr\u003e\u003cul class=\"bb_ul\"\u003e\n\u003cli\u003e\n\u003cstrong\u003eJump packs\u003c\/strong\u003e allow a user to fly across a battlefield.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePlasma swords\u003c\/strong\u003e ignite targets.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eZeushammers\u003c\/strong\u003e blast the target with an EMP pulse.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eMonoswords\u003c\/strong\u003e cut through almost any armor.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eCataphract armor\u003c\/strong\u003e provides ultra-heavy protection.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eLocust armor\u003c\/strong\u003e is recon armor with an integrated jump pack.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eGrenadier armor\u003c\/strong\u003e is marine armor with a shoulder-mounted grenade launcher.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePhoenix armor\u003c\/strong\u003e is heat-hardened heavy armor with an integrated flame launcher, for indoor flame combat.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eLow-shield packs\u003c\/strong\u003e deploy a local shield for tactical defense.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePrestige armor\u003c\/strong\u003e comes in recon, marine, and cataphract forms. It displays status and enhances psycasting.\u003c\/li\u003e\n\u003c\/ul\u003e\u003cbr\u003e\u003cstrong\u003ePersona weapons\u003c\/strong\u003e are unique melee weapons with built-in personalities. Bonding to one is a lifelong commitment. Each one has individual personality traits that give it special powers and quirks:\u003cbr\u003e\u003cbr\u003e\u003cul class=\"bb_ul\"\u003e\n\u003cli\u003e\n\u003cstrong\u003eKill thirst\u003c\/strong\u003e weapons demand blood.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eKind or mad thoughts\u003c\/strong\u003e affect a user's mood.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eJealous\u003c\/strong\u003e weapons don't like it when you use any weapon except themselves.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePsychic sensitizers or foggers\u003c\/strong\u003e affect a user's psychic sensitivity.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eKill-focused\u003c\/strong\u003e weapons give instant psychic focus when they kill.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eKill-happy or kill-sorrow\u003c\/strong\u003e weapons give happy or sad thoughts when they kill.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePainless\u003c\/strong\u003e weapons block the user's pain entirely.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eFast mover\u003c\/strong\u003e weapons increase movement speed.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eHungry\u003c\/strong\u003e weapons increase the user's hunger.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eNeural cooling\u003c\/strong\u003e and \u003cstrong\u003ePsy-meditative\u003c\/strong\u003e weapons allow faster psycast use.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eFreewielder\u003c\/strong\u003e weapons don't bond and can be used by anyone.\u003c\/li\u003e\n\u003c\/ul\u003e\u003cbr\u003e\u003cstrong\u003eNew body implants\u003c\/strong\u003e enhance a variety of aspects of anyone's physiology.\u003cbr\u003e\u003cbr\u003e\u003cul class=\"bb_ul\"\u003e\n\u003cli\u003e\n\u003cstrong\u003eInternal blades\u003c\/strong\u003e and \u003cstrong\u003epoison teeth\u003c\/strong\u003e mean you always have a deadly melee attack.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDrill arms\u003c\/strong\u003e and \u003cstrong\u003efield hands\u003c\/strong\u003e improve mining and farming ability.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eNeurocalculators\u003c\/strong\u003e and \u003cstrong\u003elearning assistants\u003c\/strong\u003e help with mental tasks.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eGastro-analyzers\u003c\/strong\u003e make better cooks.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eImmunoenhancers\u003c\/strong\u003e, \u003cstrong\u003ecoagulators\u003c\/strong\u003e, and \u003cstrong\u003ehealing enhancers\u003c\/strong\u003e protect health.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSkin hardening glands\u003c\/strong\u003e resist damage, but they're quite ugly.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDetoxifier stomachs\u003c\/strong\u003e, \u003cstrong\u003ereprocessor stomachs\u003c\/strong\u003e, and \u003cstrong\u003enuclear stomachs\u003c\/strong\u003e enhance digestion or remove the need for it.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eCircadian assistants\u003c\/strong\u003e and \u003cstrong\u003ecircadian half-cyclers\u003c\/strong\u003e reduce the need to sleep.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eAesthetic enhancements\u003c\/strong\u003e make your colonists more popular.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eLove enhancers\u003c\/strong\u003e improve mood.\u003c\/li\u003e\n\u003c\/ul\u003e\u003cbr\u003e\u003cspan class=\"bb_img_ctn\"\u003e\u003cimg class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1149640\/extras\/de58762712ae2d69196e9d90f4948a89.webp?t=1779288400\" width=\"615\" height=\"34\"\u003e\u003c\/span\u003e\u003cbr\u003eThis expansion includes a new full album worth of new music by Alistair Lindsay, composer of the original RimWorld soundtrack.\u003cbr\u003e\u003cbr\u003eThere are 13 new tracks totaling 1:04:14 in length.\u003cbr\u003e\u003cbr\u003e(All non-English translations are maintained by fans.)","brand":"PlayZoomi","offers":[{"title":"Standard \/ GLOBAL","offer_id":46772568457377,"sku":"1149640-GLOBAL","price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0730\/4753\/9873\/files\/capsule_616x353_2x_efbd39aa-2b94-4cfb-9e5c-939852ebc0b5.jpg?v=1785308728","url":"https:\/\/playzoomi.com\/th\/products\/rimworld-royalty-dlc-pc-steam","provider":"PlayZoomi","version":"1.0","type":"link"}