Sudden Strike 5 - Co-op Campaign Update

Sudden Strike 5 - Co-op Campaign Update

Sudden Strike 5 - Co-op Campaign Update

Generals,

We have just released Update 1.3 for Sudden Strike 5 on all available platforms. This Update adds the New “Co-op Campaign” game mode, which lets you experience the full main game campaign together with a friend! The update also includes a new ping feature for co-op and multiplayer as well as other fixes.

The full changelog can be found below.

New Game mode “Co-op Campaign”

  • 2 Player game mode

  • Players can invite each other via their friendlist and play the three campaigns together. The coop campaign does not support playing across separate platforms.

  • Progression will be based on the progression of the host.

  • Both the Host and Client earn rewards and unlock achievements.  Only the Host's progress determines which missions and Doctrines are available.


UI & UX

  • Unit badge visibility is affected by Health Bar Settings.

  • Setting Interface settings to “Low” with controller is now easier.

  • New Feature: Ping System:

    A new Ping feature has been added to co-op and multiplayer, allowing you to quickly communicate and coordinate with your ally.

Gameplay & Mechanics

  • LCVP Landing crafts are no longer able to deplete fuel.

  • Long Tom can no longer get stuck on Mission “Ruhr Pocket”.

  • The doctrine card effect “For the Motherland!” now has a hotkey.

  • \ Tactical Pause can now be used while selecting a target on consoles.