Total War: Warhammer III - Sayl – Tides of Torment - PC (Steam)

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Region ROW
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Standard / ROW $7.83

Multimedia

About this game

72% Mostly Positive377 Steam reviews
Platforma
Steam (PC)
Rodzaj produktu
Klucz cyfrowy / aktywacja na Steam

Tags

  • Strategy
  • Turn-Based Strategy
  • Grand Strategy
  • RTS
  • Fantasy
  • Real Time Tactics
  • Dark Fantasy
  • War
  • Action
  • Dwarves
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The Sayl the Faithless DLC pack introduces the treacherous sorcerer as a playable Legendary Lord for Immortal Empires and Custom Battles. Sayl leads the Dolgans from the new four-region province of Mountain’s End, rising to power through lies and betrayal.

Sayl’s ascendancy began when he manipulated his tribe into a Daemonic ritual—only to sabotage it, fusing his peers into the Chaos Spawn Nightmaw, his monstrous and mindlessly loyal companion. Unlike his peers’ brute-force tactics, Sayl thrives on cunning and deception.

Unique mechanic: Manipulations

A master schemer, Sayl uses an array of Manipulations to weaken his enemies by disrupting the logistics of their armies, throwing their settlements in disarray and even directly whispering lies that warp and sever their diplomatic ties with friends and neighbours. Even his own forces are subject to the machinations of the Twisted Seer of the Waste in their march to victory and doom. Growing in power unlocks additional Manipulations, ever more potent and treacherous but relying on them is equally as treacherous. Too many Manipulations in a short time span will inevitably attract dark, malevolent attention that Sayl needs to navigate around or else he will suffer for his transgressions.

Unique Mechanic: Dark Ritual

Ever-thirsty to magnify his sorcerous strength, Sayl strives to enact a great ritual. To do this, he must construct Chaos Altars, allowing him to channel great arcane power. Through enacting rituals, he will face many battles, events and dilemmas in his quest for supreme power, including his greatest challenge, if he is to claim the ultimate prize.

New units

Sayl’s army blends sorcery, monstrosities, and betrayal-driven creations. His unique roster includes:

• Legendary Lord: Sayl the Faithless

• Lord: Great Shaman Sorcerer

• Legendary Hero: Beorg Bearstruck

• Hero: Fimir Noble

• Melee Infantry: Marauder Bearmen (Axe & Shield, Great Weapons)

• Shock Cavalry: Kurgan Horsemen (Dual Weapons, Great Weapons)

• Monsters: Curs’d Ettin, Curs’d Ettin (Runecaller), Chimera, Dread Maw

• 4x Regiments of Renown

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Total War: Warhammer III - Sayl – Tides of Torment - PC (Steam)
Total War: Warhammer III - Sayl – Tides of Torment - PC (Steam)

Total War: Warhammer III - Sayl – Tides of Torment - PC (Steam)

Standard / ROW
$7.83
Cena promocyjna  $7.83 Cena regularna 
Pomiń, aby przejść do informacji o produkcie
Total War: Warhammer III - Sayl – Tides of Torment - PC (Steam)
1/4

Total War: Warhammer III - Sayl – Tides of Torment - PC (Steam)

$7.83
Cena promocyjna  $7.83 Cena regularna 
EditionStandard
RegionROW

Informacje

The Sayl the Faithless DLC pack introduces the treacherous sorcerer as a playable Legendary Lord for Immortal Empires and Custom Battles. Sayl leads the Dolgans from the new four-region province of Mountain’s End, rising to power through lies and betrayal.Sayl’s ascendancy began when he manipulated his tribe into a Daemonic ritual—only to sabotage it, fusing his peers into the Chaos Spawn Nightmaw, his monstrous and...

Platforma
Steam (PC)
Rodzaj produktu
Klucz cyfrowy / aktywacja na Steam

Multimedia

Total War: Warhammer III - Sayl – Tides of Torment - PC (Steam) — скриншот 1Total War: Warhammer III - Sayl – Tides of Torment - PC (Steam) — скриншот 2Total War: Warhammer III - Sayl – Tides of Torment - PC (Steam) — скриншот 3

Tags

  • Strategy
  • Turn-Based Strategy
  • Grand Strategy
  • RTS
  • Fantasy
  • Real Time Tactics
  • Dark Fantasy
  • War
  • Action
  • Dwarves

Opis

The Sayl the Faithless DLC pack introduces the treacherous sorcerer as a playable Legendary Lord for Immortal Empires and Custom Battles. Sayl leads the Dolgans from the new four-region province of Mountain’s End, rising to power through lies and betrayal.

Sayl’s ascendancy began when he manipulated his tribe into a Daemonic ritual—only to sabotage it, fusing his peers into the Chaos Spawn Nightmaw, his monstrous and mindlessly loyal companion. Unlike his peers’ brute-force tactics, Sayl thrives on cunning and deception.

Unique mechanic: Manipulations

A master schemer, Sayl uses an array of Manipulations to weaken his enemies by disrupting the logistics of their armies, throwing their settlements in disarray and even directly whispering lies that warp and sever their diplomatic ties with friends and neighbours. Even his own forces are subject to the machinations of the Twisted Seer of the Waste in their march to victory and doom. Growing in power unlocks additional Manipulations, ever more potent and treacherous but relying on them is equally as treacherous. Too many Manipulations in a short time span will inevitably attract dark, malevolent attention that Sayl needs to navigate around or else he will suffer for his transgressions.

Unique Mechanic: Dark Ritual

Ever-thirsty to magnify his sorcerous strength, Sayl strives to enact a great ritual. To do this, he must construct Chaos Altars, allowing him to channel great arcane power. Through enacting rituals, he will face many battles, events and dilemmas in his quest for supreme power, including his greatest challenge, if he is to claim the ultimate prize.

New units

Sayl’s army blends sorcery, monstrosities, and betrayal-driven creations. His unique roster includes:

• Legendary Lord: Sayl the Faithless

• Lord: Great Shaman Sorcerer

• Legendary Hero: Beorg Bearstruck

• Hero: Fimir Noble

• Melee Infantry: Marauder Bearmen (Axe & Shield, Great Weapons)

• Shock Cavalry: Kurgan Horsemen (Dual Weapons, Great Weapons)

• Monsters: Curs’d Ettin, Curs’d Ettin (Runecaller), Chimera, Dread Maw

• 4x Regiments of Renown

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