{"product_id":"talisman-the-firelands-expansion-dlc-pc-steam","title":"Talisman - The Firelands Expansion DLC - PC (Steam)","description":"\u003ci\u003e“Those who forged the Crown have returned! Great treasure and great peril arise from the burning depths. The Ifrit have risen from their underground kingdom to consume all the land in flaming death. They will not stop until every field is burned to ash and every surface dweller is clapped in chains of brass and taken down to the flaming caverns below.”\u003c\/i\u003e\u003cbr\u003e\u003cbr\u003eThe Firelands brings new tokens and elements to Talisman. The Ifrits are ready to set the world ablaze for what the Great Wizard did to them years ago when he forged the Crown of Command. \u003cbr\u003e\u003cbr\u003e\u003cspan class=\"bb_img_ctn\"\u003e\u003cimg class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/525520\/extras\/855ca89c9dbd9251ddd73a720ec02199.avif?t=1616592717\" width=\"616\" height=\"350\"\u003e\u003c\/span\u003e\u003ch2 class=\"bb_tag\"\u003eTerrain Cards\u003c\/h2\u003eCertain game effects instruct players to place a Terrain Card on a space on the board. These Terrain Cards replace the original text on a space with new space, creating new opportunities for strategies when travelling the land.\u003ch2 class=\"bb_tag\"\u003eBurn \u0026amp; Fireproof Cards\u003c\/h2\u003eBurn is a new effect found in The Firelands expansion. If a player is instructed to Burn a card, the card is then removed from the game and its effects no longer interact with the game unless specifically stated. Some cards are Fireproof, this makes them immune to the ravages of flame and cannot be burnt. These cards can be recognised by the Fireproof symbol.\u003ch2 class=\"bb_tag\"\u003eFireland Tokens\u003c\/h2\u003eThese tokens represent areas of Ifrit influence that are dangerous to even the most stoic adventurer. If a character ends their turn on a space with a Fireland token they most lose one life. Each space can only have one Fireland token on it at any time and tokens cannot be placed in the Inner Region.\u003ch2 class=\"bb_tag\"\u003eStrength \/ Craft\u003c\/h2\u003eMany of the enemies in The Firelands expansion will have a Strength \/ Craft Value. If your Character encounters one of these enemies you can choose whether you want to fight the enemies through Strength or in Psychic combat.\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan class=\"bb_img_ctn\"\u003e\u003cimg class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/525520\/extras\/792f35a26e4c6fc07336cd27743395e4.avif?t=1616592717\" width=\"616\" height=\"350\"\u003e\u003c\/span\u003e\u003ch2 class=\"bb_tag\"\u003eDervish\u003c\/h2\u003eYears of training has made the Dervish a master of any and all weapons, and he’s ready to leap from one battle to the next in order to prove his skills! When playing as the Dervish:\u003cbr\u003e\u003cul class=\"bb_ul\"\u003e\n\u003cli\u003eYou begin the game with a Sword and a Water Bottle.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eOne Weapon you are carrying does not count towards your capacity.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eYou may use two weapons at the same time in battle.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eWhen you defeat an enemy in battle and take it as a trophy you immediately move a number of spaces equal to the defeated enemies strength. You can then encounter the space you landed on. \u003c\/li\u003e\n\u003c\/ul\u003e\u003ch2 class=\"bb_tag\"\u003eNomad\u003c\/h2\u003eRoaming the land comes naturally to the Nomad. Being aware of how dangerous the land is, she  is careful to only encounter situations she’s sees fit. When playing as the Nomad: \u003cbr\u003e\u003cul class=\"bb_ul\"\u003e\n\u003cli\u003eWhen you encounter a space not in the inner region, you may ignore all the printed text on that space and instead treat it as a “draw one card” space. \u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eWhen you encounter a Place card, you may choose to ignore it. \u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eInstead of moving normally you may spend 1 fate to stay in your current space and encounter it unless you used this ability on your last turn. \u003c\/li\u003e\n\u003c\/ul\u003e\u003ch2 class=\"bb_tag\"\u003eJin Blooded\u003c\/h2\u003eSkilled in magic, the Jin Blooded has developed the ability to change their fate and gain Spells to their advantage. When playing as the Jin Blooded:\u003cbr\u003e\u003cul class=\"bb_ul\"\u003e\n\u003cli\u003eYou begin the game with 2 spells.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eAt the start of your turn you may discard 1 of your spells to gain 1 fate.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eWhen your turn ends you may spend 1 fate to draw 1 Spell, if your Craft allows. \u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eWhenever another character casts a Spell on you, your space or one of your cards, you either gain 1 fate or spend 2 fate to bind that Spell. If you bind a Spell it has no effect and you may immediately cast it on a new target. \u003c\/li\u003e\n\u003c\/ul\u003e\u003ch2 class=\"bb_tag\"\u003eWarlord\u003c\/h2\u003eAs a cruel person, the Warlord cares not for those that follow her. She merely see her followers as a necessary sacrifice when it comes to protecting herself. When playing as the Warlord:\u003cbr\u003e\u003cul class=\"bb_ul\"\u003e\n\u003cli\u003eWhen you encounter a Follower you may immediately conscript it. Ignore all the text on the conscripted Follower and treat them as “Add 1 strength during battle”. \u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eWhen you defeat another character in battle you may take on of his Followers as a conscripted Followers, in addition to the normal reward. \u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eWhen you would lose a life you may discard one of your conscripted Followers to prevent the loss of that life.\u003c\/li\u003e\n\u003c\/ul\u003e\u003cbr\u003e\u003cspan class=\"bb_img_ctn\"\u003e\u003cimg class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/525520\/extras\/3ddf30a8cc3f4eadc6f9ef6c0a3d61fc.avif?t=1616592717\" width=\"616\" height=\"350\"\u003e\u003c\/span\u003e\u003ch2 class=\"bb_tag\"\u003eA Hero Rises\u003c\/h2\u003eThe fate of the land is in your hands. Whenever you are victorious in battle, you’ll earn 1 fate in addition to any other rewards. If you lose a battle, you’ll lose one of your fate. The first character to reach the Crown of Command with 13 or more fate wins the game!\u003ch2 class=\"bb_tag\"\u003eCrown of Flame\u003c\/h2\u003eBitter about the history of the Crown, the Iftirt have replaced the Crown of Command with the Crown of Flame. When this hidden ending is revealed, a fire token is placed on the character who revealed it, which represents the Crown of Flame. Unlike the Crown of Command, the Crown of Fire causes the wearer to lose 1 Life, 1 Spell and 1 Object every turn. The only way to rid the Crown is to land on another Character and pass on the crown. The last character alive wins!\u003ch2 class=\"bb_tag\"\u003eSpreading Flames\u003c\/h2\u003eIfrit are taking no mercy on the land of Talisman. While this ending is in play, the number of fire tokens in play are not limited. When the ending is revealed, each character must teleport to any space in the Outer or Middle Region that does not contain a character, as the Inner Region is no longer in play. Each player will then have a Fire Token placed in the space adjacent to them. At the start of the players turn they must place 1 Fire Token on their space. Spaces can have multiple Fire Tokens and the characters must take one life per fire token on that space. The last character alive wins.\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan class=\"bb_img_ctn\"\u003e\u003cimg class=\"bb_img\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/525520\/extras\/5ee880eddd70a8c95386a362d2b8d202.avif?t=1616592717\" width=\"616\" height=\"350\"\u003e\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cul class=\"bb_ul\"\u003e\n\u003cli\u003e81 Adventure Cards\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e19 Spell Cards\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e19 Terrain Cards\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e3 Alternative Endings\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e4 New Characters\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eFirelands tokens\u003c\/li\u003e\n\u003c\/ul\u003e\u003cbr\u003e\u003ci\u003e“Will you be able to extinguish the flame?”\u003c\/i\u003e","brand":"Nomad Games","offers":[{"title":"Standard \/ GLOBAL","offer_id":46789393416353,"sku":"525520-GLOBAL","price":3.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0730\/4753\/9873\/files\/capsule_616x353_e30265d0-b4f4-4817-96be-78c5ea049202.jpg?v=1785437244","url":"https:\/\/playzoomi.com\/fr\/products\/talisman-the-firelands-expansion-dlc-pc-steam","provider":"PlayZoomi","version":"1.0","type":"link"}