- OS: Windows XP or later
- Graphics: GPU that supports shader model 2.0
- Storage: 700 MB available space
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About this game
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There is an unusual cabin deep in the woods. It had served as a laboratory and a dwelling for three generations of Lodgers.
But as of late the latest Lodger has been noticing weird changes in familiar surroundings; things are missing, noises and rattle heard. Something odd is coming out of the woods. Come night, it seems like someone's made himself at home in the twilight of rooms, attics, and cellars.
You need to stay awake and sane till dawn.
The Lodger is wandering the rooms, evading the unknown, counting minutes till morning. But it's only in the night that he can solve the main puzzle and find the answers. What's going on? Are the Guests real, or are they just figments of his insomniac imagination? What'd happened to the forest? What's happening to the cabin? Is there a line between reality and imagination?
Gameplay details
Hide! Play hide-and-seek with denizens of your nightmares.
Don't look now! The goal of each night is to reach dawn while still sane.
Fill in the gaps. The house aids the Lodger. You only have to fix it up and keep it in order.
Seek. The Lodger has lost something very important. The reason for what is happening is somewhere inside. Everything that is happening can be explained, you only need to find the key and bring it to light.
Wait. In this game you need to watch and listen carefully. Inspect and scrutinize. You only have to last until the sunrise.
Follow the rules of the game! Of course you must first understand the game being played with you.
Configuration requise
Player reviews
Feels random. Very frustrating.
What a good idea to have the endgame requirements solely be based in rng. Did the notes you guys find say that the writer wanted the game to be very punishing and rng based?
Actualités
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À propos
There is an unusual cabin deep in the woods. It had served as a laboratory and a dwelling for three generations of Lodgers.But as of late the latest Lodger has been noticing weird changes in familiar surroundings; things are missing, noises and rattle heard. Something odd is coming out of the woods. Come night, it seems like someone's made himself at home in the twilight...
- Plateforme
- Steam (PC)
- Développeur
- Ice-Pick Lodge
- Éditeur
- Ice-Pick Lodge
- Date de sortie
- 4 Oct, 2013
- Langues
- Genres
- Adventure, Casual
- Type de produit
- Clé numérique / s'active sur Steam
Langues prises en charge
| Interface | Audio | Sous-titres | |
|---|---|---|---|
| ✓ | — | ✓ | |
| ✓ | — | ✓ | |
| ✓ | — | ✓ | |
| ✓ | — | ✓ |
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Description
But as of late the latest Lodger has been noticing weird changes in familiar surroundings; things are missing, noises and rattle heard. Something odd is coming out of the woods. Come night, it seems like someone's made himself at home in the twilight of rooms, attics, and cellars.
You need to stay awake and sane till dawn.
The Lodger is wandering the rooms, evading the unknown, counting minutes till morning. But it's only in the night that he can solve the main puzzle and find the answers. What's going on? Are the Guests real, or are they just figments of his insomniac imagination? What'd happened to the forest? What's happening to the cabin? Is there a line between reality and imagination?
Gameplay details
-
Hide! Play hide-and-seek with denizens of your nightmares.
-
Don't look now! The goal of each night is to reach dawn while still sane.
-
Fill in the gaps. The house aids the Lodger. You only have to fix it up and keep it in order.
-
Seek. The Lodger has lost something very important. The reason for what is happening is somewhere inside. Everything that is happening can be explained, you only need to find the key and bring it to light.
-
Wait. In this game you need to watch and listen carefully. Inspect and scrutinize. You only have to last until the sunrise.
- Follow the rules of the game! Of course you must first understand the game being played with you.
Configuration requise
- OS
- Windows XP or later
- Graphics
- GPU that supports shader model 2.0
- Storage
- 700 MB available space
- OS
- Ubuntu 10.10 or later
- Graphics
- GPU that supports shader model 2.0
- Storage
- 700 MB available space
- OS
- Mac OS X 10.5 or later
- Graphics
- Intel HD Graphics 3000
- Storage
- 700 MB available space
- Graphics
- Intel HD Graphics 4000
Actualités

il y a 7 ans
Pathologic 2 out now
<img src="https://imgur.com/1nHc4bY.gif" /><br><br><div class="bb_h1">The new game from the creators of Knock-Knock!<br><br>The doors are open. Come in, take your seat, and enjoy the show!</div><br><

il y a 9 ans
Pathologic Reimagining on Steam
<a class="bb_link" href="http://store.steampowered.com/app/505230/" target="_blank" rel="" >http://store.steampowered.com/app/505230/</a><br>The not-yet-real existence of the new Pathologic has just found additio

il y a 10 ans
Knock-Knock PS4 safe to buy
The long and winding story of Knock Knock PS4 pricing has finally come to a close. It's been an enlightening experience; we've come to realize that it is essential to research anything that seems obscure to you in excruciating detail (unless you're the Lodger). Also tha
Meilleures évaluations
👎 Non recommandé · Steam player · 18 Jul 2026
Feels random. Very frustrating.
1 personne a trouvé cela utile
👎 Non recommandé · Steam player · 8 Jul 2026
What a good idea to have the endgame requirements solely be based in rng. Did the notes you guys find say that the writer wanted the game to be very punishing and rng based?
0 personne a trouvé cela utile
Évaluations récentes
👎 Non recommandé · Steam player · 18 Jul 2026
Feels random. Very frustrating.
1 personne a trouvé cela utile
👎 Non recommandé · Steam player · 8 Jul 2026
What a good idea to have the endgame requirements solely be based in rng. Did the notes you guys find say that the writer wanted the game to be very punishing and rng based?
0 personne a trouvé cela utile



