- OS: Windows
- Memory: 4 GB RAM
- Graphics: GPU capable of running local models OR basic internet connection
- Storage: 2 GB available space
- Additional Notes: VPN *may* be required if using cloud services in a Google-banned country such as China or Russia. Ask on Steam or Discord if you have any issues.
S'active dans votre pays : Mexique.
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S'active uniquement dans ces pays :
SJ, VA, CA, US, MX, BZ, AG, AI, AW, BS, BB, BM, BQ, VG, KY, CP, CR, CU, CW, DM, DO, SV, GL, GD, GP, GT, HT, HN, JM, MQ, MS, JE, IM, GI, GG, GB, UA, CH, SE, ES, FR, SI, SK, RS, SM, RU, RO, PT, PL, NO, NL, ME, MC, MD, MT, MK, LU, LT, LI, LV, XK, IT, TF, AQ, NF, WF, TK, PN, PF, NU, NC, MP, HM, GU, CX, CK, AS, VU, TV, TO, SB, WS, PG, PW, NR, MH, KI, FO, NZ, FJ, AU, AN, UM, BV, VE, UY, SR, GS, PE, PY, GY, GF, FK, EC, CO, CL, BO, AR, BR, VI, TC, TT, SX, BQ, VC, PM, MF, LC, KN, BL, BQ, PR, PA, NI, UM, BT, BD, BH, AZ, AM, AF, YT, SH, ZW, SD, ZM, EH, UG, TN, TG, TZ, SZ, SS, ZA, SO, SL, SC, SN, ST, RW, NG, NE, NA, MZ, MA, MU, MR, ML, MW, MG, LY, LR, LS, KE, GW, GN, GH, GM, GA, ET, ER, GQ, DJ, CI, CD, CG, KM, TD, CF, CV, CM, BI, BF, BW, BJ, AO, DZ, EG, IE, IS, HU, GR, DE, GE, FI, EE, DK, CZ, CY, HR, BG, BA, BE, BY, AT, AD, AL, PS, MO, HK, CC, YE, VN, UZ, AE, TW, TM, TR, TH, BN, KH, CN, TL, IN, ID, IR, IQ, IL, JP, JO, KZ, KW, KG, LA, LB, MY, MV, MN, MM, NP, KP, OM, PK, PH, QA, SA, SG, KR, LK, SY, TJ
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About this game
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Introducing AI Roguelite, the world's first text-based RPG where every location, NPC, enemy, item, crafting recipe, and game mechanic is 100% determined by artificial intelligence.
If you've ever played other AI "games" such as AI Dungeon and were frustrated by how they didn't feel like a game, then AI Roguelite might be the perfect game for you.
AI-generated entities: What weapons might you find in an underwater city? Which enemies might you find? Where else can you go from there? All these questions are answered by an LLM, so you can explore a truly infinite world.
AI-generated crafting recipes: What item could you make if combining a wooden stick with a rock? What about a computer chip with a zombie brain? The AI decides which item should be produced, based on the names of the ingredients.
AI-generated combat: What happens when you try to attack a "terminator robot" with a "raw salmon"? Instead of traditional item stats, the success/failure of an attack depends heavily on its name and description, the AI-determined plausibility of your proposed action, and a dice roll check on your attributes and skills. The AI then generates a plausible story for what happens when you use it against the enemy. Finally, the AI is fed its own story, from which it tries to figure out whether the enemy was killed, injured, or unharmed.
AI-generated illustrations: Every entity gets an AI-generated image using either your GPU or the cloud.
New: Journey with up to four other party members — each of which can have their own stats, abilities, items, and perks — and take actions on their behalf.
Various options for text and image gen models: Choose from free cloud (works out of the box), paid cloud, custom via API (works with OpenRouter, LMStudio, etc.), and more.
Notice: This game features plausibility and dice roll checks based on your stats, skills, and story context. Actions may be blocked or fail if checks aren't met; this is intentional and not caused by AI censorship. You can bypass these mechanics at any time via options or console commands.
Notice: An optional monthly subscription is available via an in-game link, which enhances the gameplay experience by using more expensive LLMs and image generation services. This is entirely optional and does not impede the base game's service in any way. The game works well out of the box with default settings and no additional cost to the player. Ensuring it continues to do so remains the highest priority.
Notice: Users in China may be blocked from official servers because China blocks all Google services. As a workaround, you can find a VPN which doesn't block Google services, or use one of the custom API options.
Configuration requise
Swipe- OS: Windows
- Memory: 16 GB RAM
- Graphics: GPU capable of running local models OR basic internet connection
- Network: Broadband Internet connection
- Storage: 15 GB available space
Player reviews
There is a decided lack of any player agency in the game with the AI deciding that you take actions that you specifically rule out in previous decisions or poses. In adventure mode with no permadeth this can lead to a...
It's fun but buggy. Sometimes talking to NPC's is like pulling teeth, but this run they're not. why? I have no Idea, but there you go.
Actualités
All news
il y a 4 jours
Multiplayer & Scenario Sharing<div class="bb_h2">Scenario Editor Overhauls</div><br><div class="bb_h3">Improved Customization</div><br>Vastly enhanced customization for world “presets” aka scenarios, including the ability to generate/regenerate
il y a un mois
Visual Enhancements, Bug Fixes<div class="bb_h2">Visual Enhancements</div><ul class="bb_ul"><li> Added animated change effect for HP bars, player/world status bars, and encounter status bars, which makes it far easier to visually see the direction and amou
il y a un mois
Sentiment minor overhaul, misc fixes<div class="bb_h2">Sentiment</div>Increased sentiment min/max to -100 and +100 to fix issue where characters would become your best friend or worst enemy too fast. Increased delta range to -10 and +10 to give AI more freedom in how fast sentiment c
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AI Roguelite - PC (Steam)
À propos
Introducing AI Roguelite, the world's first text-based RPG where every location, NPC, enemy, item, crafting recipe, and game mechanic is 100% determined by artificial intelligence.If you've ever played other AI "games" such as AI Dungeon and were frustrated by how they didn't feel like a game, then AI Roguelite might be the perfect game for you. AI-generated entities: What weapons might you find in an...
- Plateforme
- Steam (PC)
- Développeur
- Max Loh
- Éditeur
- Max Loh
- Date de sortie
- 25 Oct, 2023
- Langues
- Genres
- Adventure, Indie, RPG
- Type de produit
- Clé numérique / s'active sur Steam
Langues prises en charge
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Description
Introducing AI Roguelite, the world's first text-based RPG where every location, NPC, enemy, item, crafting recipe, and game mechanic is 100% determined by artificial intelligence.
If you've ever played other AI "games" such as AI Dungeon and were frustrated by how they didn't feel like a game, then AI Roguelite might be the perfect game for you.
AI-generated entities: What weapons might you find in an underwater city? Which enemies might you find? Where else can you go from there? All these questions are answered by an LLM, so you can explore a truly infinite world.
AI-generated crafting recipes: What item could you make if combining a wooden stick with a rock? What about a computer chip with a zombie brain? The AI decides which item should be produced, based on the names of the ingredients.
AI-generated combat: What happens when you try to attack a "terminator robot" with a "raw salmon"? Instead of traditional item stats, the success/failure of an attack depends heavily on its name and description, the AI-determined plausibility of your proposed action, and a dice roll check on your attributes and skills. The AI then generates a plausible story for what happens when you use it against the enemy. Finally, the AI is fed its own story, from which it tries to figure out whether the enemy was killed, injured, or unharmed.
AI-generated illustrations: Every entity gets an AI-generated image using either your GPU or the cloud.
New: Journey with up to four other party members — each of which can have their own stats, abilities, items, and perks — and take actions on their behalf.
Various options for text and image gen models: Choose from free cloud (works out of the box), paid cloud, custom via API (works with OpenRouter, LMStudio, etc.), and more.
Notice: This game features plausibility and dice roll checks based on your stats, skills, and story context. Actions may be blocked or fail if checks aren't met; this is intentional and not caused by AI censorship. You can bypass these mechanics at any time via options or console commands.
Notice: An optional monthly subscription is available via an in-game link, which enhances the gameplay experience by using more expensive LLMs and image generation services. This is entirely optional and does not impede the base game's service in any way. The game works well out of the box with default settings and no additional cost to the player. Ensuring it continues to do so remains the highest priority.
Notice: Users in China may be blocked from official servers because China blocks all Google services. As a workaround, you can find a VPN which doesn't block Google services, or use one of the custom API options.
Configuration requise
- OS
- Windows
- Memory
- 4 GB RAM
- Graphics
- GPU capable of running local models OR basic internet connection
- Storage
- 2 GB available space
- Additional Notes
- VPN *may* be required if using cloud services in a Google-banned country such as China or Russia. Ask on Steam or Discord if you have any issues.
- OS
- Windows
- Memory
- 16 GB RAM
- Graphics
- GPU capable of running local models OR basic internet connection
- Network
- Broadband Internet connection
- Storage
- 15 GB available space
Actualités

il y a 4 jours
Multiplayer & Scenario Sharing
<div class="bb_h2">Scenario Editor Overhauls</div><br><div class="bb_h3">Improved Customization</div><br>Vastly enhanced customization for world “presets” aka scenarios, including the ability to generate/regenerate

il y a un mois
Visual Enhancements, Bug Fixes
<div class="bb_h2">Visual Enhancements</div><ul class="bb_ul"><li> Added animated change effect for HP bars, player/world status bars, and encounter status bars, which makes it far easier to visually see the direction and amou

il y a un mois
Sentiment minor overhaul, misc fixes
<div class="bb_h2">Sentiment</div>Increased sentiment min/max to -100 and +100 to fix issue where characters would become your best friend or worst enemy too fast. Increased delta range to -10 and +10 to give AI more freedom in how fast sentiment c
Meilleures évaluations
👎 Non recommandé · Steam player · 30 Jun 2026
There is a decided lack of any player agency in the game with the AI deciding that you take actions that you specifically rule out in previous decisions or poses. In adventure mode with no permadeth this can lead to an endless loop of similar versions of the same scene that are impossible to escape.
8 personnes ont trouvé cela utile
👍 Recommandé · Steam player · 8 Jul 2026
It's fun but buggy. Sometimes talking to NPC's is like pulling teeth, but this run they're not. why? I have no Idea, but there you go.
0 personne a trouvé cela utile
Évaluations récentes
👍 Recommandé · Steam player · 8 Jul 2026
It's fun but buggy. Sometimes talking to NPC's is like pulling teeth, but this run they're not. why? I have no Idea, but there you go.
0 personne a trouvé cela utile
👎 Non recommandé · Steam player · 30 Jun 2026
There is a decided lack of any player agency in the game with the AI deciding that you take actions that you specifically rule out in previous decisions or poses. In adventure mode with no permadeth this can lead to an endless loop of similar versions of the same scene that are impossible to escape.
8 personnes ont trouvé cela utile






