- OS: Windows 7, 8, 8.1, 10
- Processor: 1.7 GHz Dual Core or Greater
- Memory: 2 GB RAM
- Graphics: 512 MB DirectX 9.0c compatible graphics card
- DirectX: Version 9.0c
- Storage: 1 GB available space
- Sound Card: DirectX 9.0c compatible
- Additional Notes: Controller Support
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Multimedia
About this game
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Book of Demons is a Hack & Slash in which YOU decide the length of quests. Wield magic cards instead of weapons and slay the armies of darkness in the dungeons below the Old Cathedral. Save the terror-stricken Paperverse from the clutches of the Archdemon himself!
Procedurally Generated Dungeons
Roguelike Mode for fans of extreme challenge
70+ different types of monsters, with different traits and custom mechanics
Xbox and Steam controller support
Dungeons & Streamers - Twitch and Mixer integration
Monthly and all-time Leaderboards, 200+ Achievements
Book of Demons is the first installment of Return 2 Games - a series of original mid-core titles, inspired by the early golden days of PC gaming.
Cards and Deckbuilding
It’s not a card game, but items, spells, and skills are all expressed as cards. The strategy lies in adapting your hand to each situation. Cards can be upgraded with runes and you can find many variants with diverse bonuses. Legendaries are the most epic but hard to acquire.
Tailored sessions with Flexiscope
Book of Demons respects your time. It features the Flexiscope engine which allows you to divide the game into sessions of any size. It even learns your pace of gaming and predicts the time to complete the next session.
Unique Mechanics
Simplified movement and fight mechanics is where Book of Demons differs the most from other hack & slash games. There is often not enough time to click-remove all of the obstacles such as monster shields, enemy spells, poison, or knocked cards, so timing, card selection and order of execution are critical.
Hack & Slash in the world of Paperverse
Book of Demons takes place in Paperverse, a world that exists entirely inside a pop-up book.
It’s a tale of good and evil about saving the world from the ultimate devilry. Sounds familiar? Inspired by the dark and gloomy atmosphere of the first Diablo game, Book of Demons is part tribute part parody of hack & slash classics.
Comfort of Gameplay
Many Book of Demons features were designed with gameplay comfort in mind. Points of interest are marked at the top of the screen and get revealed once you get closer. Your character leaves footprints, which can be used to track your way back or notice paths already visited without opening the map.
Challenging Endgame
On average it takes about 10 hours to complete the campaign with a single class, but maxing out a character and mastering all of the higher Freeplay difficulty levels and Quests takes much longer. The Roguelike mode offers another level of challenge with permadeath, restricted healing and even more obstacles to overcome.
Dungeons & Streamers
Game features
- Single-player
- Full controller support
- DualShock Controller Support
- DualSense Controller Support
- Steam Input API Support
- Remote Play on TV
- Steam Achievements
- Steam Trading Cards
- Steam Cloud
- Family Sharing
- Captions available
- Stats
- Steam Leaderboards
Requisitos del sistema
Player reviews
Mostrar más Mostrar menos
I like the concept but unfortunately the game just isn't very fun. It is extremely repetitive, which is fine if the gameplay is fun. But it's not, movement is very slow and clunky and most of the mechanics are more an...
Maybe I played this game wrong, but I managed to complete the campaign with nothing other than a single hero power. I just hammered one spell over and over for 11 hours and that was it. I guess I'd have to play over a...
The support for this game is fantastic. I found a minor issue that prevented me from finding all objects in a level (nothing major), so I posted in the community about the problem. Within hours I received a reply tha...
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Book of Demons - PC (Steam)
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Book of Demons is a Hack & Slash in which YOU decide the length of quests. Wield magic cards instead of weapons and slay the armies of darkness in the dungeons below the Old Cathedral. Save the terror-stricken Paperverse from the clutches of the Archdemon himself! Procedurally Generated Dungeons Roguelike Mode for fans of extreme challenge 70+ different types of monsters, with different traits and...
- Plataforma
- Steam (PC)
- Desarrollador
- Thing Trunk
- Editor
- Thing Trunk
- Fecha de lanzamiento
- 13 Dec, 2018
- Idiomas
- Géneros
- Action, Adventure, Casual, Indie, RPG
- Tipo de producto
- Clave digital / se activa en Steam
Idiomas compatibles
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Multimedia



Descripción
Book of Demons is a Hack & Slash in which YOU decide the length of quests. Wield magic cards instead of weapons and slay the armies of darkness in the dungeons below the Old Cathedral. Save the terror-stricken Paperverse from the clutches of the Archdemon himself!
Book of Demons is the first installment of Return 2 Games - a series of original mid-core titles, inspired by the early golden days of PC gaming.
Cards and Deckbuilding
It’s not a card game, but items, spells, and skills are all expressed as cards. The strategy lies in adapting your hand to each situation. Cards can be upgraded with runes and you can find many variants with diverse bonuses. Legendaries are the most epic but hard to acquire.
Tailored sessions with Flexiscope
Book of Demons respects your time. It features the Flexiscope engine which allows you to divide the game into sessions of any size. It even learns your pace of gaming and predicts the time to complete the next session.
Unique Mechanics

Simplified movement and fight mechanics is where Book of Demons differs the most from other hack & slash games. There is often not enough time to click-remove all of the obstacles such as monster shields, enemy spells, poison, or knocked cards, so timing, card selection and order of execution are critical.
Hack & Slash in the world of Paperverse

Book of Demons takes place in Paperverse, a world that exists entirely inside a pop-up book.
It’s a tale of good and evil about saving the world from the ultimate devilry. Sounds familiar? Inspired by the dark and gloomy atmosphere of the first Diablo game, Book of Demons is part tribute part parody of hack & slash classics.
Comfort of Gameplay

Many Book of Demons features were designed with gameplay comfort in mind. Points of interest are marked at the top of the screen and get revealed once you get closer. Your character leaves footprints, which can be used to track your way back or notice paths already visited without opening the map.
Challenging Endgame

On average it takes about 10 hours to complete the campaign with a single class, but maxing out a character and mastering all of the higher Freeplay difficulty levels and Quests takes much longer. The Roguelike mode offers another level of challenge with permadeath, restricted healing and even more obstacles to overcome.
Dungeons & Streamers
Game features
- Single-player
- Full controller support
- DualShock Controller Support
- DualSense Controller Support
- Steam Input API Support
- Remote Play on TV
- Steam Achievements
- Steam Trading Cards
- Steam Cloud
- Family Sharing
- Captions available
- Stats
- Steam Leaderboards
Requisitos del sistema
- OS
- Windows 7, 8, 8.1, 10
- Processor
- 1.7 GHz Dual Core or Greater
- Memory
- 2 GB RAM
- Graphics
- 512 MB DirectX 9.0c compatible graphics card
- DirectX
- Version 9.0c
- Storage
- 1 GB available space
- Sound Card
- DirectX 9.0c compatible
- Additional Notes
- Controller Support
- OS
- OSX 10.12+
- Memory
- 2 GB RAM
- Graphics
- Open GL 3.3+ Compliant
- Storage
- 1 GB available space
- Additional Notes
- No Controller Support
Mejores reseñas
👎 No recomendado · Steam player · 20 Jan 2022
I like the concept but unfortunately the game just isn't very fun. It is extremely repetitive, which is fine if the gameplay is fun. But it's not, movement is very slow and clunky and most of the mechanics are more annoying than anything else. Most mechanics aren't challenging or fun, they just slow the game down in various annoying ways.
A 104 personas les pareció útil
👍 Recomendado · Steam player · 21 Oct 2017
The support for this game is fantastic. I found a minor issue that prevented me from finding all objects in a level (nothing major), so I posted in the community about the problem. Within hours I received a reply that the developer was on the way to fixing the issue. I've sent my save file and received a fixed version of the file on the same evening. The issue in the game's code has been resolved. This is how every game should be developed.
A 40 personas les pareció útil
👎 No recomendado · Steam player · 11 Nov 2019
Maybe I played this game wrong, but I managed to complete the campaign with nothing other than a single hero power. I just hammered one spell over and over for 11 hours and that was it. I guess I'd have to play over and over and over to see what else the game might have to offer, but one play-through felt like enough.
A 120 personas les pareció útil
Reseñas recientes
👎 No recomendado · Steam player · 20 Jan 2022
I like the concept but unfortunately the game just isn't very fun. It is extremely repetitive, which is fine if the gameplay is fun. But it's not, movement is very slow and clunky and most of the mechanics are more annoying than anything else. Most mechanics aren't challenging or fun, they just slow the game down in various annoying ways.
A 104 personas les pareció útil
👎 No recomendado · Steam player · 11 Nov 2019
Maybe I played this game wrong, but I managed to complete the campaign with nothing other than a single hero power. I just hammered one spell over and over for 11 hours and that was it. I guess I'd have to play over and over and over to see what else the game might have to offer, but one play-through felt like enough.
A 120 personas les pareció útil
👍 Recomendado · Steam player · 21 Oct 2017
The support for this game is fantastic. I found a minor issue that prevented me from finding all objects in a level (nothing major), so I posted in the community about the problem. Within hours I received a reply that the developer was on the way to fixing the issue. I've sent my save file and received a fixed version of the file on the same evening. The issue in the game's code has been resolved. This is how every game should be developed.
A 40 personas les pareció útil






