{"title":"Franchise: Sins of a Solar Empire","description":null,"products":[{"product_id":"sins-of-a-solar-empire-rebellion-pc-steam","title":"Sins of a Solar Empire Rebellion - PC (Steam)","description":"\u003cstrong\u003eThe Next Installment to the Award-Winning RTS.\u003c\/strong\u003e\u003cbr\u003eWhile many were hopeful that diplomacy would finally end the war, differing opinions on what should be done, along with the depleted power of the controlling factions, has led to a splintering of the groups involved.\u003cbr\u003e\u003cbr\u003eThe loyalist members of the Trader Emergency Coalition adopt a policy of isolation, focusing on enhanced defenses to ride out the rest of the war. Those who rebel against the coalition take on a purely militant view, coming to the opinion that the only way to bring peace is by ultimately crushing all who oppose them - especially xenos.\u003cbr\u003e\u003cbr\u003eFor the first time in their history, the war creates a schism in the Advent Unity. The loyalists seek to continue their policy of revenge against the Traders, and to assimilate all others to the Unity’s influence. However, others amongst the Advent suspect that a corrupting influence from within has diverted the Unity from its proper destiny.\u003cbr\u003e\u003cbr\u003eThe divide created in the Vasari Empire is less pronounced, but just as severe to their people. With the Vasari now practically frantic to move on to new space, the loyalist faction abandons cooperation and decides to take the resources they need by any means necessary. Having accepted the need to work together, the rebel faction feels that their best chance for survival is to work with the other races and bring them along to flee the approaching enemy.\u003cbr\u003e\u003cbr\u003eTake the battle for galactic supremacy to its ultimate level in Sins of a Solar Empire: Rebellion – a standalone RT4X game that combines the tactics of real-time strategy with the depth of the 4X genre (eXplore, eXpand, eXploit, eXterminate).\u003ch2 class=\"bb_tag\"\u003eKey features:\u003c\/h2\u003e\u003cul class=\"bb_ul\"\u003e\n\u003cli\u003e\n\u003cstrong\u003eNew Factions\u003c\/strong\u003e:  Decide whether to play as a Loyalist or Rebel – each unlocks new technologies, ships and play styles for each race.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eNew Titan Class Warships\u003c\/strong\u003e:  Mighty titans enter the fray of the war to tip the scales of power. Each faction may field their own unique titan, drawing upon unique strengths and abilities on the battlefield.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eNew and Updated Capital Ships\u003c\/strong\u003e:  A new capital ship joins the fleet for each race to offer even more tactical options. Additionally, all existing capital ships have been upgraded to four levels for their abilities, allowing players to focus their ships along specific strengths.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eNew Corvette Class Ships\u003c\/strong\u003e:  Small and maneuverable, each faction has developed a new light attack craft to harass enemy forces.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eUpdated Visuals\u003c\/strong\u003e:  Updated graphics, particle effects, lighting and shadows, race specific UI and other enhancements make the Sins’ universe look better than ever.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eNew Victory Conditions\u003c\/strong\u003e:  Take multiple paths to victory including – Military, Diplomatic, Research, Last Flagship Standing, Last Capital Standing and Occupation.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eNew Audio\u003c\/strong\u003e:  More than 60 minutes of original music, countless new sound effects and dozens of new voice overs help bring the drama of battle to new levels of immersion.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eTutorials\u003c\/strong\u003e:  New and updated tutorials make it easy for both experienced and new players to quickly start building their own solar empire.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003ePlus, a number of optimizations that provide better performance than ever before!\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Stardock Entertainment","offers":[{"title":"Standard \/ GLOBAL","offer_id":46763861213345,"sku":"204880-GLOBAL","price":5.44,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0730\/4753\/9873\/files\/capsule_616x353_2x_76e4ef72-7d61-4f6f-87e1-452845362266.jpg?v=1785307795"},{"product_id":"sins-of-a-solar-empire-ii-pc-steam","title":"Sins of a Solar Empire II Premium Edition - PC (Steam)","description":"\u003cp class=\"bb_paragraph\"\u003eSins of a Solar Empire II is the sequel to the critically acclaimed space strategy game that seamlessly blends real-time battle tactics with the depth of 4X. As both emperor and battle commander you must lead one of six playable factions to victory against the threat of extinction!\u003c\/p\u003e\u003ch2 class=\"bb_tag\"\u003e\u003cstrong\u003eReal-time Tactics meets 4X Depth\u003c\/strong\u003e\u003c\/h2\u003e\u003cp class=\"bb_paragraph\"\u003e\u003cspan class=\"bb_img_ctn\"\u003e\u003cvideo class=\"bb_img\" autoplay muted loop playsinline poster=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1575940\/extras\/29c67be1ea1d067b6502c6f8bf41e431.poster.avif?t=1784640669\" width=\"800\" height=\"266\"\u003e\u003csource src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1575940\/extras\/29c67be1ea1d067b6502c6f8bf41e431.webm?t=1784640669\" type=\"video\/webm; codecs=vp9\"\u003e\u003csource src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1575940\/extras\/29c67be1ea1d067b6502c6f8bf41e431.mp4?t=1784640669\" type=\"video\/mp4\"\u003e\u003c\/source\u003e\u003c\/video\u003e\u003c\/span\u003eThere are no turns. There is no battle mode. There is no strategic mode. It's all one mode and it's all in real-time.  \u003c\/p\u003e\u003cp class=\"bb_paragraph\"\u003eInstantly zoom in to control tactical engagements where every missile, turret, and ship is fully simulated and an important part of the battle. Instantly zoom back out to manage your empire where every asteroid, moon, and planet orbits its parent in a slowly evolving strategic landscape. \u003c\/p\u003e\u003ch2 class=\"bb_tag\"\u003e\u003cstrong\u003eUnparalleled Gameplay Experiences\u003c\/strong\u003e\u003c\/h2\u003e\u003cp class=\"bb_paragraph\"\u003e\u003cspan class=\"bb_img_ctn\"\u003e\u003cvideo class=\"bb_img\" autoplay muted loop playsinline poster=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1575940\/extras\/936c9b53ac1c9f280ae2dca0794df215.poster.avif?t=1784640669\" width=\"800\" height=\"266\"\u003e\u003csource src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1575940\/extras\/936c9b53ac1c9f280ae2dca0794df215.webm?t=1784640669\" type=\"video\/webm; codecs=vp9\"\u003e\u003csource src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1575940\/extras\/936c9b53ac1c9f280ae2dca0794df215.mp4?t=1784640669\" type=\"video\/mp4\"\u003e\u003c\/source\u003e\u003c\/video\u003e\u003c\/span\u003eSins of a Solar Empire II delivers sprawling empires, huge fleets, and completely new and exciting gameplay moments that can only be found in Sins II. \u003c\/p\u003e\u003cul class=\"bb_ul\"\u003e\n\u003cli\u003e\u003cp class=\"bb_paragraph\"\u003e\u003cstrong\u003eThe Surprise:\u003c\/strong\u003e Build a secondary fleet on a rogue asteroid and launch a devastating surprise attack when its orbit brings it behind the enemy's back line. \u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp class=\"bb_paragraph\"\u003e\u003cstrong\u003eThe Body Block:\u003c\/strong\u003e Stall an enemy's home planet bombardment by using your massive titan to body block swarms of missiles attempting to knock out your starbase and its critical planetary shield. \u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp class=\"bb_paragraph\"\u003e\u003cstrong\u003eThe Screen:\u003c\/strong\u003e Advance a screen of point defense flak frigates to protect your fragile long-range cruisers by intercepting incoming bombers and missiles. \u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp class=\"bb_paragraph\"\u003e\u003cstrong\u003eThe Swarm:\u003c\/strong\u003e Maneuver your faster moving ships to pick apart unescorted larger ships. Their powerful but slow-moving turrets simply can't track your agile strike force. \u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp class=\"bb_paragraph\"\u003e\u003cstrong\u003eThe Influencer:\u003c\/strong\u003e Influence a hostile expansionist Minor Faction to secure your border while reserving enough Influence to win an auction for a powerful item to install on your best capital ship. \u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp class=\"bb_paragraph\"\u003e\u003cstrong\u003eThe Backstab:\u003c\/strong\u003e Protect yourself from a backstab by establishing a time locked alliance. But pay attention to the time - your “ally” may move his fleet to your doorstep just as the lock expires! \u003c\/p\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch2 class=\"bb_tag\"\u003e\u003cstrong\u003eFeatures\u003c\/strong\u003e\u003c\/h2\u003e\u003cp class=\"bb_paragraph\"\u003e\u003cspan class=\"bb_img_ctn\"\u003e\u003cvideo class=\"bb_img\" autoplay muted loop playsinline poster=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1575940\/extras\/20b99bb1e4a8f6bacee3c358a13e6b01.poster.avif?t=1784640669\" width=\"600\" height=\"200\"\u003e\u003csource src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1575940\/extras\/20b99bb1e4a8f6bacee3c358a13e6b01.webm?t=1784640669\" type=\"video\/webm; codecs=vp9\"\u003e\u003csource src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/1575940\/extras\/20b99bb1e4a8f6bacee3c358a13e6b01.mp4?t=1784640669\" type=\"video\/mp4\"\u003e\u003c\/source\u003e\u003c\/video\u003e\u003c\/span\u003e\u003c\/p\u003e\u003cp class=\"bb_paragraph\"\u003e\u003cstrong\u003eA Dynamic Galaxy:\u003c\/strong\u003e Planets orbit their stars in real-time causing the galaxy's structure to slowly change, creating new battle fronts and new opportunities. Players can view the state of the galaxy up to an hour in the future to prepare their strategies.\u003c\/p\u003e\u003cp class=\"bb_paragraph\"\u003e\u003cstrong\u003e3 Unique Races:\u003c\/strong\u003e It's War Year 35 and the emergent TEC, alien Vasari, and deviant Advent have been forced to adapt and evolve to survive. \u003c\/p\u003e\u003cul class=\"bb_ul\"\u003e\n\u003cli\u003e\u003cp class=\"bb_paragraph\"\u003e\u003cstrong\u003eTEC:\u003c\/strong\u003e The inhabitants of this region of the galaxy, the TEC are humans who have joined together as the Trader Emergency Coalition to combat the alien Vasari empire. They rely heavily on trade to support their industrial base and augment resource income.\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp class=\"bb_paragraph\"\u003e\u003cstrong\u003eVasari:\u003c\/strong\u003e Ten thousand years ago, the Vasari Empire once ruled over hundreds of planets and dozens of sentient species. Now on the run from an unknown enemy they use their mastery of phase space to conquer and acquire resources to continue their exodus.\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp class=\"bb_paragraph\"\u003e\u003cstrong\u003eAdvent:\u003c\/strong\u003e A civilization of humans who were forcibly outcast by the Traders over a thousand years ago, the deviant Advent have returned with technologically amplified psionics and the power of the Unity - a devastating expression of their collective will.\u003c\/p\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp class=\"bb_paragraph\"\u003e \u003c\/p\u003e\u003cp class=\"bb_paragraph\"\u003eEach race features unique starting conditions, gameplay mechanics, units, abilities, items, and technologies. Their game changing new Empire Systems add a whole new level of strategic capabilities: \u003c\/p\u003e\u003cul class=\"bb_ul\"\u003e\n\u003cli\u003e\u003cp class=\"bb_paragraph\"\u003e\u003cstrong\u003eTEC Trade:\u003c\/strong\u003e The new TEC trade system enables them to dynamically adapt their economy by adjusting the allocation of traded resources on demand. \u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp class=\"bb_paragraph\"\u003e\u003cstrong\u003eVasari Phase Resonance:\u003c\/strong\u003e Strategically placed structures collect Phase Resonance allowing the Vasari to customize their global phase mastery effects. \u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp class=\"bb_paragraph\"\u003e\u003cstrong\u003eAdvent Unity:\u003c\/strong\u003e Enables the Advent to harness the collective will of their population, unlocking the full potential of the Unity's global abilities. \u003c\/p\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp class=\"bb_paragraph\"\u003e\u003c\/p\u003e\u003cp class=\"bb_paragraph\"\u003e\u003cstrong\u003e6 Playable Factions:\u003c\/strong\u003e The parent races are further differentiated by unique sub-factions each with their own unique features and play styles that reflect their motivations and goals. For example, the TEC: Primacy is a xenophobic 'human first' empire focused on aggression and the Vasari: Exodus is willing to destroy planets to fuel their mobile empire. \u003c\/p\u003e\u003cp class=\"bb_paragraph\"\u003e\u003cstrong\u003eCombat Simulation:\u003c\/strong\u003e A detailed combat simulation adds incredible depth to tactical gameplay. Turrets with their own pitch and tracking speeds make firing solutions important in battles. Fully simulated missiles can be blocked by ships or destroyed by point defense. New mechanics around shields, armor and hull points give greater depth to units and tactical decisions.\u003c\/p\u003e\u003cp class=\"bb_paragraph\"\u003e\u003cstrong\u003eEmpire Management:\u003c\/strong\u003e All planets and ships can now be easily analyzed, customized, and upgraded in one place without the tedium of finding and clicking through all units in your empire. The Intelligent Construction system will queue up the entire chain of prerequisites to fulfill any item, research, or unit build request.\u003c\/p\u003e\u003cp class=\"bb_paragraph\"\u003e\u003cstrong\u003eFleet Management:\u003c\/strong\u003e The new fleet system includes the ability to request specific reinforcements on the fly. Requested units are automatically queued from the optimal factory and rallied to the fleet. Combined with Intelligent Construction this allows you to focus on the important tactical decisions and big picture strategy. \u003c\/p\u003e\u003cp class=\"bb_paragraph\"\u003e\u003c\/p\u003e\u003cp class=\"bb_paragraph\"\u003e\u003cstrong\u003eUnit Customization:\u003c\/strong\u003e Planet surfaces can now be customized with special items that vary by race and planet type. Capital ships, titans and starbases can also be customized with race specific items to fill gaps in the fleet's composition or target specific strategies. \u003c\/p\u003e\u003cp class=\"bb_paragraph\"\u003e\u003cstrong\u003eMinor Factions:\u003c\/strong\u003e Numerous minor factions now inhabit the galaxy offering trade, auctions for rare items, and with enough influence, access to their most powerful abilities. Will you befriend them or annihilate them to keep your enemies from turning them against you? \u003c\/p\u003e\u003cp class=\"bb_paragraph\"\u003e\u003cstrong\u003eDiplomacy:\u003c\/strong\u003e New features include a new offer \/ counteroffer system, the ability to give or demand planets, and the game changing time locked cease-fires that prevent your 'ally' from backstabbing you until it expires - but keep on eye on the time!\u003c\/p\u003e\u003cp class=\"bb_paragraph\"\u003e\u003c\/p\u003e\u003cp class=\"bb_paragraph\"\u003e\u003cstrong\u003eMulticore 64-bit Engine:\u003c\/strong\u003e The Sins II engine can utilize all available cores and RAM to maximize performance, now and into the future. Dynamic lighting, physically based rendering, higher resolution textures and more create a beautiful tapestry.\u003c\/p\u003e\u003cp class=\"bb_paragraph\"\u003e \u003c\/p\u003e\u003cp class=\"bb_paragraph\"\u003e\u003cstrong\u003e10-Player Multiplayer Support:\u003c\/strong\u003e A cloud based online system supports both 'join codes' and lobbies to make it easier than ever to play with others. Games can now be rejoined in progress if a player drops or has to leave; humans can even take over for AI players if a friend joins late. \u003c\/p\u003e\u003cp class=\"bb_paragraph\"\u003e\u003cstrong\u003eIn-game Mod Support:\u003c\/strong\u003e Mod support has been integrated into the game, making it easy to discover, install, and share mods. Custom maps are automatically shared for multiplayer games, preventing the hassle of everyone downloading ahead of time. \u003c\/p\u003e\u003cp class=\"bb_paragraph\"\u003e\u003c\/p\u003e\u003cp class=\"bb_paragraph\"\u003e\u003cstrong\u003eEasy to Learn; Hard to Master:\u003c\/strong\u003e With an elegant and intuitive user interface Sins II is easy to pick up and play. However, mastering your chosen faction will take true skill.\u003c\/p\u003e","brand":"Stardock Entertainment","offers":[{"title":"Premium \/ GLOBAL","offer_id":46763872387233,"sku":"1108073-GLOBAL","price":29.69,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0730\/4753\/9873\/files\/capsule_616x353_alt_assets_8_2x_6721097e-edb5-47b8-a7f5-a87b32fa2e0c.jpg?v=1785174061"}],"url":"https:\/\/playzoomi.com\/es\/collections\/franchise-sins-of-a-solar-empire.oembed","provider":"PlayZoomi","version":"1.0","type":"link"}