An update on the smaller side, with translation improvements and a few bugfixes. The upcoming expansion is only a week away, now! That was the thing that I was noting for a while has been the big part that I've been working on. I'm really excited about it, and I've been glad to see testers connecting with it so well, and the enthusiasm from folks on the forums.
Enjoy!
If you’ve spent time with Heart of the Machine and want to leave a review, that’d be appreciated. No need to say more than you mean, but if you’ve been meaning to write one, I’d be grateful. Steam reviews carry weight. For a project like this — developed by a single person over many years, every review makes a difference.
Honest thoughts are what matter. Whatever your experience has been, sharing it helps. It’s a powerful way to have your voice heard and contributes to how future patches are prioritized and addressed.
Thanks for reading and for playing.
Update 87 Changelog
Text
- Steady Hands: Fixed a typo when you're doing brain surgery on yourself.
- Must Collect Bees: Fixed a typo when you're capturing a new pollinator bee queen.
- Translation Improvements: A LQA pass has been completed and has now been integrated.
Balance
- Gradual Outage: Cybercratic needs no longer lose all of their function when electricity provided dips below 100% of what you need. It now falls proportionately, rather than all cutting out at once.
- Warrants A Response: Tree bombs and other forms of greening now alerts POI guards.
Bugfixes
- My Diamond Shoes Are Too Tight: Fixed another issue where if your inventory was full of a resource, it would fail to recognize the amount you were producing for projects.
- Amongst The Scaffolding: If a unit is inside a building that is under construction, mousing over them now properly hovers the unit rather than the building. This makes it so that various interactions with units inside buildings-under-construction now function properly.
- Explosion Protection: If a building explodes just at the wrong time as a savegame is happening, it's no longer able to corrupt the save. This was incredibly rare.
- Overwrite Protection: If anything goes wrong with a savegame during the actual save attempt, it no longer writes the file and thus does not overwrite anything. This protects against the rare case above even further.
- Super Obscure: Fixed an issue where if you pressed an arrow key in an empty textbox in certain languages, then it would cause an exception.
Full notes here.
Kinship Is Coming!
A new expansion is coming for the game very soon:
What's New In 1.0
If you missed the retrospective of what changed from the start of Early Access to the 1.0 release, you can read that here:
Connect with the Machine
Want to stay in the loop or share your thoughts? Join the conversation across these platforms:
💬 Discord – Best place to share feedback, get direct responses, and to talk about Heart of the Machine.
📜 Reddit – Discuss strategies, share ideas, and exchange tips with the community.