{"product_id":"total-war-warhammer-norsca-pc-steam","title":"Total War: WARHAMMER - Norsca - PC (Steam)","description":"\u003cspan class=\"bb_img_ctn\"\u003e\u003cvideo class=\"bb_img\" autoplay muted loop playsinline poster=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/455040\/extras\/f908d105712d3831bc66d914826be3e4.poster.avif?t=1763648981\" width=\"628\" height=\"224\"\u003e\u003csource src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/455040\/extras\/f908d105712d3831bc66d914826be3e4.webm?t=1763648981\" type=\"video\/webm; codecs=vp9\"\u003e\u003csource src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/455040\/extras\/f908d105712d3831bc66d914826be3e4.mp4?t=1763648981\" type=\"video\/mp4\"\u003e\u003c\/source\u003e\u003c\/video\u003e\u003c\/span\u003e\u003ch2 class=\"bb_tag\"\u003e\u003cstrong\u003eTotal War: WARHAMMER – Norsca\u003c\/strong\u003e\u003c\/h2\u003e\u003cbr\u003e\u003cbr\u003e\u003cul class=\"bb_ul\"\u003e\n\u003cli\u003eConquer the Old World as the marauding tribes of Norsca and Wintertooth\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eTwo new Legendary Lords: Wulfrik the Wanderer and Throgg \u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eRecruit Norscan Lords with deep-specialisation skill trees\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eRecruit three new Hero types with deep-specialisation skill trees\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eEntreat the dark gods for mighty rewards!\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eHunt the mightiest monsters of the Old World and tame them to your cause\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eMassive new roster with unique monstrous units including War Mammoths and Frost-Wyrms\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eSlow your foes with the chilling Frostbite combat ability\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eTear through your enemies with new Rage and Berserk abilities\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch2 class=\"bb_tag\"\u003e\u003cstrong\u003eDescription\u003c\/strong\u003e\u003c\/h2\u003e\u003cbr\u003e\u003cbr\u003eIn the far north, between the Chaos Wastes and the Sea of Claws, lies Norsca. A barren, inhospitable peninsula in the far north of the Old World, it is home to ferocious tribes of warriors, hardened by the relentless blizzards, the barren icy tundra and the monstrous denizens of this accursed land. Fanatical servants of the dark gods, they will stop at nothing to prove their primal might, in a relentless hunt for worthy foes and fresh raiding grounds.\u003ch2 class=\"bb_tag\"\u003e\u003cstrong\u003ePlaystyle\u003c\/strong\u003e\u003c\/h2\u003e\u003cbr\u003e\u003cbr\u003eA Norscan campaign is one of relentless pillage and ruination. Their principle sources of income are raiding and sacking. This lends itself to a very mobile and combative playstyle – always keeping your armies on the move and often in contention with other factions. Razing settlements enables you to erect monoliths to the dark gods of Norsca… and the gods always reward the faithful!\u003cbr\u003e\u003cbr\u003eIn battle, Norscan armies are swift and vicious, featuring a backbone of increasingly fierce and more heavily armed Marauder infantry units. With the right buildings in place, they can also recruit a wide array of monstrous units such as Trolls, Fimir Warriors, Norscan Ice Wolves and Skin Wolves. At the top of the tree are the Frost-Wyrm and the colossal War Mammoth.\u003ch2 class=\"bb_tag\"\u003e\u003cstrong\u003eUnique Norsca Mechanics\u003c\/strong\u003e\u003c\/h2\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eAllegiance to the gods\u003c\/strong\u003e\u003cbr\u003eWhen conquering a settlement, Norscan factions have a unique new post-battle option. Alongside Occupying and Looting, they may choose to Raze a settlement and erect a monolith to one of the four dark gods, who they personify as the Eagle, the Crow, the Serpent and the Hound. The more monoliths that are erected, the more favour the gods bestow. Rewards are granted in the form of increasingly powerful campaign and battle bonuses and, in certain cases, unique units or characters. \u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eVictory Conditions\u003c\/strong\u003e\u003cbr\u003eBy pledging your allegiance to a god fully and securing its final and greatest reward, you trigger the road to campaign victory. The gods are jealous, and the three you have spurned will not take kindly. They will dispatch their most powerful champions to challenge your supremacy, activating a series of quests which culminate in an epic endgame experience.  \u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eMonster hunting\u003c\/strong\u003e\u003cbr\u003eWhen the Monster Hunter skill is unlocked in the tech tree, a Norsca faction gains access to the Monstrous Arcanum. This ancient tome lists the mightiest beasts and monsters to roam the world. The player may then choose to initiate hunts, embarking on multi-stage quests which culminate in battles against these legendary creatures. Once defeated, they may bestow legendary trophies which the player may equip his characters with. In certain cases, the monsters themselves may be brought to heel and recruited for use in battle.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eFrostbite\u003c\/strong\u003e\u003cbr\u003eA number of frost-imbued units appear in the roster, such as Norscan Ice Wolves and Norscan Ice Trolls, with the passive ability Frostbite. This new effect significantly slows units engaged in melee, making it considerably easier to run down routers or those attempting to manoeuvre. Similarly, the mighty Frost-Wyrm has the Chilling Aura ability, a constant effect slowing the movement speed of nearby enemy units.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eDominate!\u003c\/strong\u003e\u003cbr\u003eConfederate the Norscan tribes by defeating their Faction Leaders in battle. Such a show of supremacy will make them much more amenable to accepting your rule!\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eOutposts\u003c\/strong\u003e\u003cbr\u003eMarauder Outposts can be established in conquered coastal settlements outside of Norsca. These provide basic recruitment options and act as handy replenishment-stops for your marauding armies. Securing major faction capitals outside Norsca – such as Altdorf, Castle Drakenhof and so on – allows you to build fully-developed Norscan settlements. Ownership of these cities also enables you to plunder the secrets of their original owners, unlocking unique new technologies to research.\u003ch2 class=\"bb_tag\"\u003e\u003cstrong\u003eNew Legendary Lords\u003c\/strong\u003e\u003c\/h2\u003e\u003cbr\u003e\u003cbr\u003eA Norsca campaign may be led by one of two Legendary Lords: Wulfrik The Wanderer, leader of the Norsca faction, or Throgg, King of the Trolls and leader of the Wintertooth faction. Each begins play in a different starting position and bring their own unique suite of campaign and battle bonuses.  \u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eWulfrik The Wanderer\u003c\/strong\u003e\u003cbr\u003eWulfrik is a relentless executioner. He roams land and sea, an awe-inspiring figure draped with the skulls of his conquests. He has slain dragons and kings, highborn lords and beasts of legend. None may refuse the challenge he delivers – and in their own tongue, no less.\u003cbr\u003e\u003cbr\u003eWulfrik is a powerful leader and duellist with unique skills, quest-chains and legendary items. He has the Siege Attacker attribute, enabling him to ignore the requirement for siege engines or siege weapons before attacking walled settlements. All Mammoth units in his army gain bonus Melee Attack, all Marauder units enjoy reduced Upkeep Costs, and every unit in his retinue causes Fear.\u003cbr\u003e\u003cbr\u003eWulfrik also has a personal combat ability called Seafang, named after his fabled ship; a powerful and far-reaching wind attack. Carefully placed, it can stagger and slay numerous foes. In battle, his Hunter of Champions skill enables him to pin enemy characters in place while he fights them.\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eThrogg\u003c\/strong\u003e\u003cbr\u003eTrolls are widely known not just for their physical power, but also their striking lack of intelligence. It is this that sets Throgg apart from the rest of his kind, for he is gifted with a rare intelligence for his grotesque kind. Behind his snaggle-toothed visage lies a ruthless cunning that Throgg employs to bring the bitter chill of the north to the lands of man.\u003cbr\u003e\u003cbr\u003eThrogg is a powerful leader and melee fighter with unique skills, quest-chains and legendary items. As the King of the Trolls, Throgg brings reduced upkeep to Troll and Ice Troll units, and units in Throgg’s army are immune to all forms of attrition. He also grants a Physical Resistance buff to all Troll and Ice Troll units factionwide.\u003cbr\u003e\u003cbr\u003eIf Throgg captures the settlement of Eringrad in Troll Country, he may build a unique building there – the Cave of the Rocky Throne – which grants buffs to Troll units factionwide. Throgg also has a uniquely Trollish magic missile attack called Copious Vomit\u003ch2 class=\"bb_tag\"\u003e\u003cstrong\u003eNew Lord\u003c\/strong\u003e\u003c\/h2\u003e \u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eMarauder Chieftain\u003c\/strong\u003e\u003cbr\u003eLeaders of the Norscan armies, Marauder Chieftains boast unique sequences of personal specialisations in their skills trees, enabling them to truly excel in certain aspects of battle, and culminating is powerful active and passive abilities which transform their effectiveness in battle. Each of these specialisation paths is aligned with one of the four Norscan gods, and the nature of these abilities is inspired by their aspect. Chieftains can also unlock a series of mounts, culminating in the mighty War Mammoth.\u003ch2 class=\"bb_tag\"\u003e\u003cstrong\u003eNew Heroes\u003c\/strong\u003e\u003c\/h2\u003e\u003cbr\u003e\u003cbr\u003eNorsca players armies may recruit three new types of Hero units to support their armies and perform Campaign Map actions. \u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eSkin Wolf Werekin\u003c\/strong\u003e\u003cbr\u003eThese hulking beasts are superior to their Skin Wolf kin in every way. As well as being powerful, anti-large focused warriors, they also have two unique, mutually exclusive skill-paths which grant them strong offensive or defensive combat-support buffs to nearby enemy units.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eShaman Sorcerer (Lores of Death, Metal Fire)\u003c\/strong\u003e\u003cbr\u003eThe sorcerers of Norsca may be recruited to specialise in the Lores of Metal, Fire or Death. However, once a Norscan, always a Norscan… these are no weakling mages! They gain melee attack improvements and may be mounted on chariots.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eFimir Balefiend (Lores of Shadows, Fire)\u003c\/strong\u003e\u003cbr\u003eFimir Balefiends may be adept magic-users, but their impressive stature and musculature also make them powerful fighters. These dual-role heroes work best in the thick of battle, casting spells and supporting the troops with their combat abilities. Fimir also have magical attacks and sunder armour.\u003ch2 class=\"bb_tag\"\u003e\u003cstrong\u003eUnit roster\u003c\/strong\u003e\u003c\/h2\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eLords\u003c\/strong\u003e\u003cbr\u003eMarauder Chieftain: melee focus\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eHeroes\u003c\/strong\u003e\u003cbr\u003eSkin Wolf Werekin: melee\/combat support\u003cbr\u003eShaman Sorcerer: Lores of Metal\/Death\/Fire\u003cbr\u003eFimir Balefiend: dual-role, Lores of Shadows\/Fire\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eInfantry\u003c\/strong\u003e\u003cbr\u003eMarauders: Rage, Hide (forest)\u003cbr\u003eMarauder Spearmen: Rage, Charge Def. VS Large, Hide (forest)\u003cbr\u003eMarauders (Great Weapons) Rage, Hide (forest)\u003cbr\u003eMarauder Berserkers: Frenzy, Berserk, Hide (forest), Immune to Psychology\u003cbr\u003eMarauder Champions:  Heavy Armour, Hide (forest), Rage\u003cbr\u003eMarauder Champions (Great Weapons): Heavy Armour, Hide (forest), Rage\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eMissile Infantry\u003c\/strong\u003e\u003cbr\u003eMarauder Hunters (Javelin): Hide (forest), Rage, Anti Large\u003cbr\u003eMarauder Hunters (Throwing Axe): Hide (forest), Rage, Armour Piercing missiles\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eCavalry \u0026amp; Chariots\u003c\/strong\u003e\u003cbr\u003eMarauder Chariot: Rage\u003cbr\u003eMarauder Ice Wolves Chariot: Rage, Causes Fear, Frostbite\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eMissile Cavalry \u0026amp; Chariots\u003c\/strong\u003e\u003cbr\u003eMarauder Horsemen: Hide (forest), Rage, Fire While Moving, Vanguard Deployment\u003cbr\u003eMarauder Horsemen (throwing axes): Hide (forest), Rage, Fire While Moving, Vanguard Deployment\u003cbr\u003eMarauder Horsemasters: Hide (forest), Rage, Fire While Moving, Vanguard Deployment\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eMonsters \u0026amp; Beasts\u003c\/strong\u003e\u003cbr\u003eNorscan Warhounds: Missile Resistance, Hide (forest)\u003cbr\u003eNorscan Ice Wolves: Missile Resistance, Hide (forest), Frostbite, Cause Fear\u003cbr\u003eNorscan Trolls: Cause Fear, Regeneration\u003cbr\u003eNorscan Ice Trolls: Cause Fear, Regeneration, Frostbite\u003cbr\u003eFeral Manticore: Missile Resistance, Cause Fear, Cause Terror\u003cbr\u003eSkin Wolves: Physical Resistance, Cause fear, Hide (forest), Frenzy, Anti-Large\u003cbr\u003eSkin Wolves (armoured): Physical Resistance, Cause fear, Hide (forest), Frenzy, Anti-Large\u003cbr\u003eFimir Warriors: Cause Fear, From the Mist, Armour Sundering, Magical Attacks\u003cbr\u003eFimir Warriors (Great Weapons): Cause Fear, From the Mist, Armour Sundering, Anti-Large\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eRare Monsters \u0026amp; Beasts\u003c\/strong\u003e\u003cbr\u003eNorscan Giant: Siege Attacker, Cause Fear, Cause terror\u003cbr\u003eFeral Mammoth: Siege Attacker, Cause Fear, Cause terror\u003cbr\u003eFrost-Wyrm: Missile Resistance, Cause Fear, Cause Terror, Chilling Aura, Frostbite\u003cbr\u003eWar Mammoth: Siege Attacker, Cause Fear, Cause terror, Anti Large javelins\u003cbr\u003eWar Mammoth (Warshrine): Siege Attacker, Cause Fear, Cause terror, Favour of The Ruinous Powers, Giver of Glory","brand":"SEGA, Feral Interactive (Linux), Feral Interactive (Mac)","offers":[{"title":"Standard \/ ROW","offer_id":46763847254177,"sku":"455040-ROW","price":7.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0730\/4753\/9873\/files\/capsule_616x353_3ffe5405-c1a3-4afd-b039-581709425f7c.jpg?v=1785307781","url":"https:\/\/playzoomi.com\/de\/products\/total-war-warhammer-norsca-pc-steam","provider":"PlayZoomi","version":"1.0","type":"link"}