Hello everybody! We're releasing Update 1.20.1 today to tackle issues and balance concerns reported by players since the release of By God Alone and the 1.20 "Crozier" Update. We'll continue addressing your feedback and bug reports, but given the relatively short time until the release of Silk & Silver, we will be targeting its accompanying 1.21 Update release for any changes going forward.
Check the changelog below for more information!
Update 1.20.1 Changelog
Game Content
Added historical sainthood and burial sites for Clotilde, Sigismund, Guntram, Sigebert III, and William of Gellone.
The Monk trait is now selectable in the Ruler Designer.
Custom rulers can now be created for landless Archbishops and Cardinals.
Updated the Confucian saint designation from Shengxian to Xianru.
Added historical glossary to some tenets, separating their historical background links from their descriptions and names.
Added auto-fill buttons when editing Rite names.
Game Balance
Ask Subordinates for Gold now costs between 100 and 250 Piety, scaling with the amount of Gold requested.
Spiritual Fulfillment from Cranial Trophies now scales with the victim’s Prestige.
Religious Scholar's lifestyle XP bonus is halved, from up to +50% to up to +25%.
Passive rite learning while travelling has a 90-day cooldown instead of 30.
Beseech De Jure Rights has a 3-year cooldown for the asker instead of a per-cleric one.
Characters who gain raiding through a personal tenet can no longer use the default Pillage intent.
Request White Peace now requires the war to have lasted at least two years.
Ecumenical Council debates now have an AI opponent who makes their own sway attempts and cannot be swayed, unless a player already leads the opposing side.
Negotiate for Land can now request a primary title, with harder acceptance and only the small refusal penalty for its holder.
Heads of Faith on the mainline rite can still use Sway to My Rite to call Heads of Rite back to it, at a substantial acceptance penalty.
Befriending a Head of Faith at a feast now retains the Befriend scheme until friendship is established and shows potential friendship in their event.
Added a recipient cooldown to Bestow De Jure Lands.
Heads of Faith now take two Feasts to befriend, and clergy claim and land negotiations are harder to chain.
Removed the high minimum chance for AI rulers to accept petitions.
Reduced Study Rite success bonuses: Learning now contributes ×2 instead of ×3, each Piety level contributes +3 instead of +5, and Theologian contributes +10 instead of +20.
Ecumenical Council sways now scale with the size of the proposed change, up to 2.5 times the base cost. Free trait-based sways affect fewer attendees for major changes, and duels over radical proposals are slightly harder.
Independent kings and emperors of at least Paragon of Virtue Piety can now create Holy Sites in their realm when the county follows their faith and their Head of Faith has a positive opinion of them.
Rebalanced Assume the Conqueror’s Mantle around the Become Conqueror requirements and set its Piety cost to 3,000.
Raised Canonize a Saint’s base costs from 2,000 to 3,000 Piety and from 300 to 500 Gold, and added an opinion requirement when Head of Faith approval is needed.
Editing the mainline rite now requires proposed tenets to be at least Very Popular.
Grand Cathedral bell contributions no longer require a city or temple holding in the contributor’s domain.
AI
The AI no longer declares war on the Frankokratia leader while the Fourth Crusade story is running.
The AI now respects its relations with a banner’s dynasty when deciding whether to gift it.
The AI now only revokes titles for a rival or wrong-faith vassal when doing so would not incur Tyranny.
Nomad invasion AI avoids island kingdom targets again.
The AI now respects Influence and Honor limits when harming title candidacies.
AI vassals can now use Claim Throne when enabled by a Struggle, even if they are not powerful vassals.
AI diarchs now recruit heads of powerful families for coups, allowing coups to work in realms without powerful vassals.
A new AI Pope no longer recasts a core tenet of a rite a player edited.
AI attendees can no longer sway back Ecumenical Council attendees who have already been swayed during the current debate.
The AI now avoids demanding children for the cloister who are married, have children, or are heirs, and remembers refusals.
AI clerics no longer adopt other rulers’ heirs or player courtiers as theocratic heirs.
The AI Pope no longer appoints a player’s unlanded courtiers as Cardinals.
The AI no longer demands vows of chastity from chaste characters.
AI Ecumenical Council hosts now generally propose the nearest doctrine change, with exceptions for Heralds, Heresiarchs, madness, or strong preferences.
Emperors can restore Backwater counties, and the AI now takes the decision.
The AI no longer overrides its restriction against choosing Eastern-rite Cardinals before the Great Schism.
Before the Great Schism the Patriarch of Constantinople cannot become a cardinal, and the AI only picks Western-rite cardinals.
AI clergy invitations to Ecumenical Councils now follow clerical gender doctrine rather than ruling gender, allowing councils to reach quorum.
Chaplain auto-fill prefers the owner's rite, and AI heads of faith only seat archbishops of their own rite.
AI rulers of Meritocratic Khanates no longer indiscriminately raze holdings.
New AI Popes, including Populist candidates, only make vice or abomination tenets core when an Ecumenical Council would allow it.
The AI no longer spends a player lessee’s Treasury on building construction.
Interface
Fixed wide character animations being cut off in large event windows.
Beseech De Jure Rights now explains its Iberian Struggle restriction.
Fixed bookmarks map highlight not appearing when quickly moving the mouse between characters.
Proclaim the Kingdom of Heaven now shows how many qualifying counties you hold and how many you need.
Bodyguard court position requirements now display correctly for non-nomadic rulers.
Funeral activity UI now shows scaled costs.
Council task notifications now correctly display their descriptions when referring to councillor skill.
Added a letter from the Head of Faith when you become a Cardinal through College seeding or a successful request.
Fixed the Factions window being empty after taking your liege's title while the "Against your Liege" tab was selected.
Every successful Ecumenical Council tenet debate now explains the Conservatives’ resentment toward the host and Innovators.
Failing to murder an attendee or to have an attendee expelled during an Ecumenical Council now shows a negative notification instead of a positive one.
The duels to expel a badly dressed attendee and to negotiate an alliance during an Ecumenical Council now describe their success and failure outcomes.
Leveraging your position to reassure your Court Chaplain before an Ecumenical Council now shows both possible outcomes and notifies you when the attempt fails.
Other players attending an Ecumenical Council now receive notifications naming attendees swayed to the Innovators or Conservatives.
Coats of Arms in the Clerical Regions map mode now display information about the clerical title rather than the holder’s realm.
Fixed cardinals missing from the Landless Rulers list in the game start lobby.
The plus icon on an unused artifact slot in your holy site is now always visible.
Fixed “Joining” text overflowing the multiplayer lobby.
Fixed a bug where Character interactions would show as unavailable after opening an Artifact interaction.
The Resume Court Event alert now works when the event is in your own Royal Court.
Fixed the Royal Court disappearing again after it finished loading.
Choose Career Path, Found Kingdom, Found Empire, and Consecrate Kingdom now correctly open on their descriptions.
The Legend creation alert now uses the discounted creation cost.
Fixed a missing string in the Find Adherent Scheme progress breakdown.
Influence Clerical Candidacy is now unavailable when the candidate already holds every eligible title.
Fixed the Spiritual Fulfillment sorting in the Personal Beliefs window being inverted.
Improved Tenet, Doctrine, and Personal Tenet tooltips.
Fixed long localized contract names pushing tier labels and close buttons out of place.
Fixed the number of remaining holy relics being cut off in other languages.
Clergy list rows no longer appear clickable when they are not.
Added an empty-list message to Christian Church history when no history has been recorded.
Adjusted spacing in the Rite section of events.
Updated page-turning buttons in the Christian Church chapter book to better match its artwork.
Map mode close buttons now remain visible.
Fixed text in popup notifications overlapping with buttons.
Editing a Rite's name, adjective or icon now properly applies the desired changes.
You can now select Clerical Region holders through the Clerical Regions mapmode in lobby.
Tournament phase descriptions now display correctly in planning tooltips.
The Faith map mode now displays landless and landed religious heads, with a toggle between religious heads and Holy Sites.
Fixed the deceased character’s portrait overlapping other portraits in the Funeral activity window.
The Title window now clearly marks same-tier titles that will follow the primary title under Appointment succession.
The Customize Route window now hides when other right-side windows open, preventing overlap.
Title interactions now correctly highlight the selected region on the map.
Fixed the Health tooltip breaking for ill characters over 50.
Interaction window will now properly display the puppet as sender when you send an interaction through one.
The Great Project UI will now prioritize puppets that can actually start the projects.
When starting a scheme through a puppet, the puppet will be shown in the start scheme window instead of the puppeteer.
Fixed a visual glitch with the active color picker in the Barbershop.
Grand Cathedral planning tooltips now clearly identify the future owner.
The Raise Army tooltip now explains splitting armies according to supply limits, and Ctrl-click is clearly labeled “Raise without splitting”.
The outermost Spiritual Fulfillment levels can now be hovered in both tooltips and the Personal Beliefs window.
Ecumenical Council logs now record attendees’ starting factions and player choices in each debate, and vote results show the numbers supporting Innovators and Conservatives.
Fixed long character tab names and player-heir text overflowing the Character window.
Fixed long text stretching the Domicile, Archdiocese, and Legend windows.
Fixed long text overflowing the Holy Site, Puppet, potential puppet, and Rite creation windows.
Fixed long localized text extending beyond the Title window.
Improved spacing, margins, and alignment in the Christian Church and other By God Alone windows.
The main menu now waits for its character portraits to be ready, without getting stuck waiting for portraits that cannot load.
Adjusted the Gold and Treasury transfer button to align correctly with UI skins.
Adjusted the size and position of Puppet Action banners in the Holy Site window.
Clerical Region Coats of Arms now appear at the clerical title’s preferred capital rather than the holder’s actual capital.
Fixed missing labels for Situation map modes.
Learned Tenet notifications now display their header icon correctly.
Added a Schism progress view to the Christian Church window, with progress, stance information, crisis indicators, and relevant decisions.
Fixed Christian Church tabs resetting and portrait icons flashing when the window first opens.
Added Shift+F2 as a shortcut to the Royal Court.
Adding a Personal Tenet now asks for confirmation.
Improved candidacy buttons and fallback interactions for different succession systems, including cases where no valid clerical title is available.
Fixed long governor names and Merit values pushing candidacy information or interaction buttons outside their windows.
Fixed long College of Cardinals descriptions and names overflowing their space.
Improved treasury withdrawal tooltip placement so its locked tooltip remains usable, and restored the request funds button where councillor checks incorrectly hid it.
Removed duplicate names from puppet interaction lists and improved the Puppet view.
Character interaction lists now reset their custom sorting correctly when refreshed.
Secret descriptions now identify the forbidden Personal Tenet involved.
Hidden tenets that cannot be picked from activity tenet selection lists.
Added missing empty-list text and hid the unused footer when no Holy Order decisions are available.
Light heresy divergence now notifies affected players rather than the entire faith, and heresy spread messages also reach the convert’s liege.
Decisions with option lists, including Recruit from Nomadic Capital, Adopt a Centralized Bureaucracy, and Petition the Liege, now open on the list instead of preselecting an option.
Rite-change notifications now correctly list permitted and forbidden tenets and show their Spiritual Fulfillment effects.
Art
Added icons for the Gift Claim and Incite Claim War interactions.
Added flat versions of character interaction icons for use within windows.
Female cardinals now wear the red cardinal hat instead of the clergy crown.
Improved the Civil secret category icon to reduce jagged edges.
Added a standalone Lifestyle trait background texture.
Painting relics no longer appear as floating boxes in wall artifact slots.
Increased the texture resolution of small Tenet banner backgrounds.
Added new flat icon for Rites.
Added an alert icon for losing land through clerical succession.
Portrait pattern masks now retain a minimum resolution at each graphics quality setting.
Non-Chinese Han empresses no longer use the Chinese imperial bedroom background.
Improved the resolution of the Holy Site header banner and reduced pixelation of plague level icons.
Updated the Cardinal marker above Coats of Arms and the Coronation Regalia building icon.
Corrected the Crusade chapter illustration and improved chapter illustration cropping.
Fixed portraits flickering when zooming or rotating.
Corrected the Frankish haircut’s Ruler Designer checks.
Eastern faiths now use appropriate backgrounds for conversion and Court Chaplain displays.
The wandering priest event now uses a more appropriate outfit.
Spouses of the Huangdi now correctly receive clothing.
Audio
Fixed domicile buildings not playing their sounds, and gave ecclesiastical buildings more appropriate sound effects.
Bugfixes
Non-ecumenical Christian faiths no longer receive 0% Church Obligations.
Non-Christian Heads of Faith who receive land now immediately gain clergy courtiers, ensuring that Clerical Appointment has an eligible heir.
Starting the Crusade chapter now resets both the Crusade decision cooldown and the Crusade papal bull cooldown.
Players without By God Alone are no longer papal candidates, since becoming Pope would end their game.
Corrected the Greek name of Cratea to Krateia and removed the duplicate Tanais name from Kuzeytorg.
The Archdiocese of York is part of England in 1178 instead of independent.
The Carolingian, Nestorian and Adoptionist rites now get an appropriate core tenet on game start.
Dead cardinals keep the Cardinal title instead of being called Duke-Bishop.
Replacing Jaromir in the relevant bookmark event now makes Jan a theological agent puppet when eligible.
A Resplendent Acclamation now awards or costs Piety rather than Influence for governments that do not use Influence.
Cardinal kindred voting reasons now compare the same papabile priority scores shown in the College of Cardinals.
Secular devoted rulers can no longer be granted an ecclesiastical title that would flip their realm to theocracy.
Mend the Great Schism is available in the Crusades and Conversion chapters.
Study Faith and Learn Language schemes cancel when the target is imprisoned.
Study Scripture event options now correctly reward rulers who do not use Treasury.
What's in a Bed? no longer offers a broken expert option when the court expert is employed but unavailable.
Childhood personality events now pair Cynical with Zealous and Trusting with Paranoid.
867 Iberian prelates use regional cultures again.
Rogier Hermanszoon no longer retains outdated county claims in 1066.
Corrected 1178 character-history anachronisms for Werner of Winterthur and an easter egg character.
Stained glass cathedral contributions use the same contributor checks as sibling contributions.
Counts can now correctly see and start Playdate activities.
Fixed a nomadic hunt event being unable to fire for the activity host.
Demand Church Succession now correctly recognizes targets inside a cardinal-archbishop's clerical region.
The historical Adoptionism conversion event now unlocks the faith before attempting conversion.
AI requests for anointment now prompt a player-controlled religious authority instead of being granted automatically.
Request Excommunication now checks piety on every path instead of only the puppet path.
Mending the Great Schism now recognizes a puppeted Orthodox or Catholic Head of Faith as supportive.
Assume the Conqueror’s Mantle is now hidden for landless adventurers and only awards its rewards when you accept the Conqueror’s path.
Make Puppet through Negotiate Release now uses the same character, Piety, Dread, and Hook requirements as Make External Ruler Puppet.
Characters whose faith has Sacred Destruction now raid to destroy rather than pillage, matching characters with the personal tenet.
Koblenz is now held by Theutgaud of Trier in 867, with Bertolf succeeding him in 869 as in Trier.
No Sicilian characters exist before the culture is created in 950.
Puppets advice now waits until adulthood.
The pilgrim badge theft event can only happen once every 5 years, like the other badge events.
The Accepted same-sex relations game rule applies to every rite, not only each faith's main rite.
Grand Cathedral start and completion events now reach each contributor once, regardless of the number of contributions.
An Eastern-rite Pope now becomes Catholic when the Great Schism occurs.
Grand Cathedrals can no longer replace existing Great Buildings, including the Capital Temple Complex.
Seek Communion is now available with the Chalcedonian Pope before the Great Schism.
Clergy can no longer legitimize lowborn bastards.
Aquitaine's duchies are de jure French again from 877, so the Kingdom of Aquitaine no longer reappears in 1066.
Beseech De Jure Rights can no longer move a kingdom beneath your empire while you are involved in the Iberian Struggle.
Inspection funding now costs Piety rather than Gold when required by the relevant tenet.
Popes who take the name of an early Pope, such as Linus or Petrus, now get a regnal number.
The Investiture Council summons phase lasts 3 months in multiplayer too, so distant prelates can arrive.
Restoring Carantania now places the kingdom in the de jure empire its duchies came from.
Marshal knight training events can pick knights who are not busy with an activity again.
Winning a challenger war against the Shia Caliph now promotes your existing title to Head of Faith rather than granting a duplicate title.
Fixed a crash when displaying scheme agent slots in the Intrigue window.
Abandoning a holy site always returns its enshrined relics to the county holder.
The Archdiocese of Salzburg goes to Karlmann's Bavaria instead of staying with East Francia when Ludwig the German dies.
Corrected the 867 Archbishop history for York and Trier, including duplicate Ecgbert characters, gaps in succession, and Theutgaud’s excommunication.
The Cyril and Methodius story continues when Rostislav dies before the brothers leave for Rome.
New Cardinals are divorced when their rite forbids clerical marriage.
Baptistery bonuses now apply to their owner’s conversion attempts as well as their vassals’.
Carolingian-rite rulers can restore the Holy Roman Empire.
Updated the Gnostic special doctrine to match the reworked Gnosticism tenet and removed duplicate tenets from three Dualist rites.
Randomly generated temple holders now respect the granting ruler’s gender rules.
Holy Sites added to Chalcedonianism before the Great Schism now pass to the Church that holds their clerical region.
Adopt State Rite converts rulers of another faith instead of silently doing nothing.
Plague outbreaks cost a character Spiritual Fulfillment at most once every three years.
Send Legatine Mission is now only available for participants in the Christian Church situation.
An Unreliable Steed now adds Stress for traits that dislike an option instead of relieving it.
Request Elevation is now unavailable while the petitioner is Incapable or imprisoned.
Created and split archbishoprics now follow the primary heir, ensuring they survive their first Archbishop.
The Council of Toledo outcome modifier now only applies to Mozarabic rulers.
Evangelize the Pagans now actually converts the target to the evangelizer’s faith and rite when successful.
Negotiate Release counts Make Puppet and Change Prison as demands.
Roger de Pont L’Eveque now appears only once in 1178, holding both North Riding and the Archdiocese of York.
Landless adventurers no longer pay prestige upkeep for a Bodyguard.
Victorious Antipopes now move to Rome with their capital, allowing petitions to work correctly.
Non-Christian spiritual Heads of Faith now retain Clerical Appointment succession and an eligible heir.
Converting a character to another character’s or county’s faith now also copies the corresponding rite.
The College of Cardinals now retains eligible candidates when the Pope’s main rite adopts Lay Clergy.
Failing to murder your Nemesis during an Ecumenical Council no longer turns them back into a Rival.
Fixed script errors when selecting the doctrine for an Ecumenical Council’s third debate.
Saint Imre is now buried in Veszprém rather than sharing Székesfehérvár with Saint István.
The Pope and Ecumenical Patriarch can no longer change faith before the Great Schism.
Chalcedonianism now unlocks Great Holy Wars under the same historical conditions as Catholicism.
Players can now comply with or defy a Church-imposed white peace, and the AI only requests one when needed.
Restored the “of Place” designation for unlanded nobles, including heirs and consorts.
Request Anointment and the Pope’s Cardinal orders are no longer blocked by diplomatic range.
A puppet Pope no longer excommunicates his own puppeteer.
Holy Orders will now stick with their Rite when it diverges to a new Faith.
The Invite to Coup interaction is now visible when appropriate.
Fixed a rare crash that could occur if a council task would invalidate itself or destroy the council when completing.
Fixed a crash that could rarely occur when updating Dynasty modifiers.
The Christian Church situation no longer ends incorrectly when Rome is controlled by an Orthodox ruler.
Invite to Court no longer poaches other courts' knights, councillors, court-position holders and wards.
Expand the Steppe for Siberia removes Siberian Permafrost again.
Fixed the relatedness calculation for A Perfect Circle so the achievement unlocks for the family tree described.
Adventurers hired as mercenaries by a defending war leader now get paid when the war ends.
Personal tenet holders now gain or lose Spiritual Fulfillment when their rite permits or prohibits that tenet.
The Father, the Son, and the Holy Grandson achievement now advances correctly on player succession.
Organization Coats of Arms now match their Head of Faith or Head of Rite titles where possible.
Cardinals who become landless adventurers now give up their cardinalate first, so their land passes to the inheritor instead of staying with the adventurer.
Archbishops and cardinals keep their ecclesiastical government and archdiocese when their rite adopts Lay Clergy, instead of being turned feudal.
A holding with a pending grant to a monastic order can no longer be granted to a second order, and an answered grant no longer re-leases an already leased holding.
Saints canonized before the Great Schism are now saints of both Catholicism and Orthodoxy, including at post-1054 starts.
Stage an Act of Devotion is no longer available to landless adventurers.
Ludwig the German’s designated heir is now cleared if the historical partition conditions no longer apply at his death.
Ludwig the Younger is the designated heir of Ludwig the German in 867, so East Francia keeps Mainz and Hamburg and Karlmann still gets Bavaria.
Odo of Bayeux starts 1066 as the ecclesiastical ruler of Bayeux, and of Kent while he holds it.
Removed 53 unused Holy Site definitions that prevented their baronies, including Meroe, from becoming Holy Sites, and fixed the Adopt Holy Site tooltip displaying a raw key.
Losing or replacing a personal tenet now removes its Spiritual Fulfillment, preventing repeated tenet swaps from generating extra Fulfillment.
Theocratic children can be chosen as favourite child.
The Heroic Bloodline legend creation discount now lowers the creation cost.
Characters of every rite of the Pope's faith can request cardinalates and take part in the College before the Great Schism.
Hugo the Abbot starts 867 as an ecclesiastical ruler and a monk.
Deaths from Fragile Bones, drinking, and chronic illness now count as natural deaths for Mandala devotion succession.
Stillbirth events roll the child's gender once, so the description and the tooltip match.
Request Claim on Ireland looks for Irish counties outside the Roman rite instead of outside Catholicism.
Western missionaries and merchants in nomad events are Chalcedonian until the Great Schism, so Catholicism no longer appears early.
Great Holy War requirements now display their cooldown outside debug mode.
Write Muwashshah Poem lets you choose what to do with the poem instead of always selling it.
The Cathedral School only boosts children at courts in its own archdiocese instead of across the realm.
Appoint as Republican Overseer can no longer turn clergy or theocratic vassals into republics.
Demand Conversion is now unavailable for clerical region holders whose capital does not already follow your faith, preventing them from becoming adventurers.
Requesting excommunication of a duke or lower through a local cleric checks the target instead of the cleric.
Nizar’s anti-caliphate no longer requires By God Alone.
Daoxue becomes available from 1050 in games started in 867, so it can be converted to, reformed and branched.
Incite Claim War no longer offers the target or yourself as the attacker, so a ruler cannot be incited against themselves.
Landed children who run away to become adventurers now relinquish their titles to their heir, with all options explaining the effect.
Non-Christian clerical courts now receive clergy courtiers at game start and every three years, ensuring Clerical Appointment has candidates.
Become an Adventurer now explains why Heads of Faith cannot take the decision.
Hasan Sabbah's story follows the Nizari rite instead of the whole Shia faith.
The Minister of Rites no longer receives inappropriate clergy interactions, including Request New Court Chaplain at ministry courts and external clerical puppeting.
Losing an Apprehend Adventurer war imprisons the adventurer and seizes their possessions but no longer disbands their camp.
A rival losing land now only changes your Stress, rather than also changing your Spiritual Fulfillment.
The letter announcing a new Antipope goes to players of the Antipope's religion instead of always to Christians.
Theocrats can no longer take Convert to Confucianism or Convert to Taoism, which took their theocratic title into the new faith.
New nobles generated when granting titles now follow your rite as well as your culture.
Zealous Missionary Ascension now converts counties to the adventurer’s rite.
The Far From Home traveler and their family now convert to your rite.
Refusing a large Negotiate for Land request now applies the Church Authority penalty once rather than three times.
Fixed a softlock when a landless Noble Family title holder becomes independent.
The Gender Equality game rule now correctly applies to all rites rather than only the mainline rite.
Ecumenical Council debate events can now fire correctly in multiplayer.
For Life clerical appointment now retains the realm priest selected by the player or Church instead of replacing them with a theocratic vassal.
Guido's Guiding Light stays achievable after Guido dies, for a game started as Guido.
Characters serving in an army can no longer host Feasts.
Landless adventurers can no longer host an Ecumenical Council they are barred from attending.
Fervent Proselytism’s easier Ascension requirements now correctly apply to players.
Influence Cardinal Vote lets a papabile cardinal ask for votes for themselves.
Chalcedonianism can no longer establish a Head of Faith before the Great Schism even without By God Alone.
Light heresy divergence no longer rewrites rites led by a player Head of Rite.
Court chaplains of another rite in the same faith stay valid after a rite conversion, and the candidate pool is no longer empty.
Find a New Faith for Persia's conversion priest follows the chosen rite instead of the faith's main rite.
Sway Vassal and Sway Ruler to My Rite can no longer target the Head of a Rite, so an archbishop can no longer convert the Pope to his rite.
Reformation no longer removes dynamic holy sites from the reformed faith.
Chinese Ministers now have a line of succession again and can retire in peace.
Puppet interaction cooldowns now apply to the puppet rather than the puppeteer.
Reforming a rite no longer changes the old rite’s name.
Fixed getting stuck on a white screen when you cancel creating a new ironman game.
A new diarch is now appointed correctly when an invalid diarch is removed.
Heresies now keep spreading before their declaration and convert rulers along with their counties.
Reforming a faith now correctly converts its adherents, including court and realm, preventing Game Over conditions on succession.
Grand Cathedrals in a clerical region can now only be built in its capital, with tooltips explaining the restriction.
The Isolated Capital modifier is now removed when a county changes hands, except through succession.
Without Khans of the Steppe, rulers made Tribal at game start now lose the Unruly Nomads law and receive Tribal Authority.
Claim Title now correctly lists eligible county-tier and higher titles.
Negotiate Release now only offers Make Puppet when the prisoner can become your puppet, and no longer allows clergy to become ruler puppets.
Faiths with Lay Clergy can now found Military Orders without requiring a theocracy or clerical puppet.
Grand Cathedral Master Mason contributions now accept the ruler’s own Stewardship as stated in the tooltip, and the AI-only founder exemption can no longer apply to players.
Landless clerical region holders now relinquish their clerical titles when becoming adventurers.
Partially completed disaster relief projects no longer trigger a Dynastic Cycle catalyst.
Puppeteers and realm priests can now contribute to Grand Cathedrals.
A newly appointed Pope who is not Head of Faith no longer incorrectly updates the main rite after the Great Schism.
History-only rites, including Nabi, Tabi’un, and Sahabah, can no longer be selected for custom rulers, converted to, or targeted by Find Adherent schemes.
Corrected historical rites for several starting counties, including Byzantine rites in southern Italy and Paphlagonia, and Maliki rites in Palermo and Tunis that persist through the Great Schism.
The Create Holy Site button is no longer available without By God Alone.
Clerical title requests are now hidden when the faith has a temporal Head of Faith.
Offering a Hook in relevant interactions now requires that the Hook can actually be added.
Clerical Region split and merge interactions now correctly check faith, including cases involving a Minister of Rites of a different faith.
Clergy organization membership now updates correctly for courtiers and when the Clergy trait is lost.
Vassal Heads of Faith can now use the Cardinal Treasury budget law.
Landless adventurers can now influence their own clerical candidacy and buy a clerical title for themselves.
Theocratic and ecclesiastical rulers can now grant Feudal, Clan, and Tribal governments where permitted.
Clan-inclined nomadic rulers can now grant Clan government to eligible recipients.
Dynastic marriage now correctly blocks close-family matches.
Corrected gender penalties in Appointment candidate scoring.
Fixed the administrative authority surcharge in Feudalize Holding costs.
The Coterie dynasty legacy now checks the correct character scope.
Holy War restrictions in the Iberian Struggle’s Conciliation phase now correctly check culture.
Tribal Authority requirements for reforming pagan faiths now only apply to Tribal rulers.
Custom rulers following disabled rites can now branch a new rite.
Restore Temporal Rule is now hidden for Heads of Faith and Heads of Rite.
Petition the Pope is now hidden when its requirements do not apply.
Ask for Gold and Seek Indulgences no longer appear on an inappropriate Court Chaplain when an Archbishop is available.
The Pope can no longer use Split Clerical Region or Ask Subordinates for Gold on an Antipope.
Great Schism progress now correctly counts wars between kings.
Church participant groups now recalculate after the Great Schism.
Domicile religious data now follows the rite rather than only the parent faith, with compatibility handling for existing data.
Stopping the would-be Anchorite now gives that character the Reclusive trait rather than giving it to the player.
Court claim events no longer fire for claims that cannot be used.
House renaming now uses synchronized base names, avoiding empty or unsynchronized house names.
Landless counties are no longer counted as ordinary counties in interface data functions.
Corrected the culture reference used by the Visigothic Codes tradition.
Faith and rite creation now correctly enforce doctrine incompatibilities for Natural Primitivism and Polyamory.
Fixed crashes when modifier effects or triggers reference missing static modifiers, or when a map icon widget cannot be created.
Fixed a potential multiplayer out-of-sync caused by localized cultural names.
Saint Imre of Hungary is now canonized in 1083, making him a Saint in the 1178 start.
Fixed a Game Over that could occur after procuring an estate.
Antipopes can no longer be replaced through ordinary ecclesiastical title interactions or appointed as Cardinals.
Unreformed Heads of Rite now use the creation and reformation cost calculation rather than the rite-editing calculation.
The Ethiopian theologian in the Ecumenical Council event now has the correct rite and Clergy trait and is no longer removed while attending the activity.
Corrected the Court Physician salary tooltip to show Gold or Treasury as appropriate.
Pilgrimage Badges now explain why they cannot be equipped when their origin is not a Holy Site of the wearer’s faith.
Puppet Realm Priest requirements now correctly state that the priest must be Cowed.
The Guide the Christian Church requirement names the Archdiocese you need instead of a Clerical Title.
The Wandering Master now correctly refers to the characters’ rites.
Clarified that the minimum Fervor without a Head of Faith applies only through the mainline rite.
Coronation falconry reward tooltip says the next hunt costs less gold, not free.
Pilgrims' Hospice tooltip states the pilgrimage discount applies to base cost only.
Become Landless Adventurer decision tooltip correctly refers to holdings, not counties.
Trait crime, shunned, and positive tooltips now identify the rite whose doctrines apply.
Miaphysite, Armenian Apostolic and Nestorian clerical regions are called Patriarchates, matching their holders' title.
Realm priests of Catholic and western-rite counts are called Suffragan Bishop instead of Court Chaplain.
Guest excommunication notifications now show the correct Head of Faith portrait.
Bend the Knee now names the Spiritual, for Life doctrine that it supports.
The Meritocratic Khanate raze tooltip now explains all requirements.
Clarified the county-tier requirement for ecclesiastical petitioners in the anchor tooltip.
The Gold Obligations alert now displays the correct cap.
A halted liege conversion no longer says Liege Converting, and neutral conversion messages show the liege.
Religion family requirements now display the correct required family and correctly describe unmet requirements.
User Modding
Added `construction_soundeffect` to domicile types, played when selecting a building slot under construction.
Added `doctrine_divergence` and `doctrine_in_same_group` triggers for doctrine scopes.
Added `special_interaction = reform_faith`, allowing reformation to attempt to convert all followers of the unreformed faith rather than only vassals.
Rite types can now use `history = yes` to prevent conversion and selection in the Ruler Designer.
Expanded 131 `.info` documentation files, added 20 previously missing files, and removed the obsolete `government` field from tax slot type documentation.
Added `GetGameConcept( 'key' )` and the `game_concept_tooltip` template so widgets can directly show a game concept tooltip on hover.
Added the `can_change_faith` scripted rule for controlling whether characters may change faith.
Added `RITE_CREATION_DESCRIPTION_MAX_LENGTH` to control the maximum length of custom rite and faith descriptions.
Added `RELIGIOUS_HEADS_VISIBLE_ZOOM_STEPS` to control religious head map icon visibility.
Added `PATTERN_MASK_MIN_SIZE_PER_QUALITY` to control the minimum resolution of portrait pattern masks by quality setting.
Localization
Corrected the spelling of the Sword Brethren Holy Order.
Updated Grand Cathedral requirement translations to match the clerical region holder restrictions.
Monastic Order disbandment notifications now use the correct order type and no longer repeat “the”.
Papal-state catalyst text now uses Christian naming before Catholicism becomes visible.
Removed duplicate tooltip lines from Depose Challenger Head of Faith.
The Antipope challenger letter now uses the correct Head of Faith title for the Antipope’s faith.
Church catalyst text now refers to rulers, and the Kingdom of Toledo requirement correctly names the rite it checks.
Find Adherent's start window shows a success line instead of a raw key.
Prevent the Great Schism now correctly names the Spiritual Head of Faith.
Inspire Conversion failure text now matches the actual requirement.
The reformation bonus tooltip now correctly identifies who receives the modifier.
Corrected pronouns in successful Ecumenical Council alliance notifications.
Added missing translated descriptions of the capped number of attendees won over by free Ecumenical Council sways.
Clerical region conversion tooltips now use wording appropriate for both forced and requested conversion.
Historical heresy spread notifications now correctly distinguish between faith and rite conversions.
Rite spread messages only appear when the ruler actually adopted the rite.
Fixed an unlocalized divorce reason.
The special government grant cooldown tooltip states the date it can be granted again.
Bastard legitimization text now refers to the relevant rite rather than faith.
Fixed missing earthquake and flood locations in disaster tooltips.
Sinitic tenet requirements now correctly name the Sinitic religious family, without repeating “family” in Korean and Chinese.
Marriage and clerical region ruler displays now show rites rather than only parent faiths.
Added missing localization for Service House Power and unmet Realm Law flag requirements.
Corrected Saint names, regnal name variants, the duplicate Saint Boniface entry, and Theodinus di Arrone’s birth date.
Corrected regnal name equivalencies and the English Wenceslas display name, avoiding duplicate name-group entries and raw localization keys.
Fixed broken dynamic text in Hire Physician, Playdate, childhood, Nerge Hunt, adventurer-child, and Handsome nickname descriptions.
Removed broken House Feud balance lines from white-peace and other feud messages in all languages.
Corrected parent names and pronouns in adventurer childhood events and restored missing parent-name fallbacks.
Corrected greetings to ceremonial lieges, missing top-liege titles, addressee gender, punctuation, and forms of address across supported languages.
Corrected the meaning of Deceitful personality descriptions, Craven cowering text, and other personality quirks across supported languages.
Corrected regional plant, spirit, religious text, and residence names, including the iris, pitcher plant, Hokkaido alpine flower, Gotland goblin, Nibelungenlied, Water Leaper, and rakshasa.
Corrected insult spelling and gender agreement, including the plural of swine and articles for insults aimed at women.
Corrected court-detail terms, including the pantler and the Korean page boy, and fixed the Blacksmiths’ Guild translation.
Corrected food and drink names, including sturgeon stew and tamarind sharbat.
Fixed grammar and missing words in poetry, education outcomes, chariot-race glossaries, and conversation subjects.
Corrected female noble compliments, artifact descriptions and damage text, and Marco Polo quote translations.
Corrected secret descriptions, lowercase secret references, house bloc reasons, plague rumors, and regional artifact giant names.
Removed stray tabs from Russian barony adjectives and fixed an encoding issue in Dzungaria history.
Corrected translated headgear wording, bullied-child gender references, and German Playdate dialogue.
Restored missing Court Chaplain title flavorization.
Corrected grammatical agreement in the special government grant cooldown tooltip.
We hope this update improves your experience with By God Alone and 1.20 "Crozier". As always, if you encounter any issues after this update, then please disable all mods and post a report on our official Bug Report board if the issue persists.