Unit Stats in Battle & Balancing Improvements || Update 1.9.2 โš–๏ธ

Unit Stats in Battle & Balancing Improvements || Update 1.9.2 โš–๏ธ

Greetings Commanders!

We've just released Update 1.9.2! ๐Ÿš€๐Ÿš€๐Ÿš€

It brings a very useful feature: the Unit Stats Panel in battles. ๐Ÿค“

We're also rolling out important balancing adjustments for skirmish, and more!

Check out the details below. ๐Ÿ‘‡

โœจ 1.9.2 Update Overview

UI/UX

  • ๐Ÿ“Š Unit Stats in Battle - Visualize the health of your units individually

Gameplay
  • ๐Ÿ‘‘ Crownless King - Hero unlock requirements simplified
  • โฑ๏ธ Skirmish - Adjusted the fate with the 2-minute timer to 3 minutes

Balancing - Check details below!
  • ๐Ÿ˜ˆ Crusade - Economy progression sped up
  • ๐Ÿ— Crownless King - Cooldowns adjusted for several battle cards
  • ๐Ÿฐ All Factions - Re-balanced multiple heroes and units

Bugs Fixed
  • ๐Ÿ’ฐ Bribe & Charm battle cards causing crashes or locking the player
  • ๐Ÿค– Crownless King chapter 02 AI stuck or moving in circles
  • ๐Ÿ—บ๏ธ Skirmish map template breaking the Old Race light network
  • ๐Ÿ’ฌ Text and translation errors

๐Ÿ“Š Unit Stats in Battle ๐Ÿ“Š

You can now visualize the health of your units on the battlefield, as well as the number of combatants left and of those summoned. ๐Ÿ”ข ๐Ÿ‘€

A toggle is available in the settings to have it on or off by default!


โš–๏ธ Balancing Changes โš–๏ธ

Details of the balancing adjustments below!

We hope it improves your gaming experience, feel free to send us your feedback. ๐Ÿ˜Š


And that's all for today folks! ๐Ÿซก

As usual - have fun, and do leave us a review if you like the game! โœจ

โš”๏ธ See you on the battlefield! โš”๏ธ

Cheers,
The Chimera Team